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@pixiv/three-vrm

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VRM file loader for three.js.

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import * as THREE from 'three'; import { VRMHumanoid } from '../humanoid'; import { VRMSchema } from '../types'; import { VRMCurveMapper } from './VRMCurveMapper'; import { VRMLookAtApplyer } from './VRMLookAtApplyer'; /** * This class is used by [[VRMLookAtHead]], applies look at direction to eye bones of a VRM. */ export declare class VRMLookAtBoneApplyer extends VRMLookAtApplyer { readonly type = VRMSchema.FirstPersonLookAtTypeName.Bone; private readonly _curveHorizontalInner; private readonly _curveHorizontalOuter; private readonly _curveVerticalDown; private readonly _curveVerticalUp; private readonly _leftEye; private readonly _rightEye; /** * Create a new VRMLookAtBoneApplyer. * * @param humanoid A [[VRMHumanoid]] used by this applier * @param curveHorizontalInner A [[VRMCurveMapper]] used for inner transverse direction * @param curveHorizontalOuter A [[VRMCurveMapper]] used for outer transverse direction * @param curveVerticalDown A [[VRMCurveMapper]] used for down direction * @param curveVerticalUp A [[VRMCurveMapper]] used for up direction */ constructor(humanoid: VRMHumanoid, curveHorizontalInner: VRMCurveMapper, curveHorizontalOuter: VRMCurveMapper, curveVerticalDown: VRMCurveMapper, curveVerticalUp: VRMCurveMapper); lookAt(euler: THREE.Euler): void; }