@pixiv/three-vrm
Version:
VRM file loader for three.js.
29 lines (28 loc) • 1.4 kB
TypeScript
import * as THREE from 'three';
import { VRMHumanoid } from '../humanoid';
import { VRMSchema } from '../types';
import { VRMCurveMapper } from './VRMCurveMapper';
import { VRMLookAtApplyer } from './VRMLookAtApplyer';
/**
* This class is used by [[VRMLookAtHead]], applies look at direction to eye bones of a VRM.
*/
export declare class VRMLookAtBoneApplyer extends VRMLookAtApplyer {
readonly type = VRMSchema.FirstPersonLookAtTypeName.Bone;
private readonly _curveHorizontalInner;
private readonly _curveHorizontalOuter;
private readonly _curveVerticalDown;
private readonly _curveVerticalUp;
private readonly _leftEye;
private readonly _rightEye;
/**
* Create a new VRMLookAtBoneApplyer.
*
* @param humanoid A [[VRMHumanoid]] used by this applier
* @param curveHorizontalInner A [[VRMCurveMapper]] used for inner transverse direction
* @param curveHorizontalOuter A [[VRMCurveMapper]] used for outer transverse direction
* @param curveVerticalDown A [[VRMCurveMapper]] used for down direction
* @param curveVerticalUp A [[VRMCurveMapper]] used for up direction
*/
constructor(humanoid: VRMHumanoid, curveHorizontalInner: VRMCurveMapper, curveHorizontalOuter: VRMCurveMapper, curveVerticalDown: VRMCurveMapper, curveVerticalUp: VRMCurveMapper);
lookAt(euler: THREE.Euler): void;
}