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@pixiv/three-vrm

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VRM file loader for three.js.

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import * as THREE from 'three'; import { VRMBlendShapeProxy } from '../blendshape'; import { VRMSchema } from '../types'; import { VRMCurveMapper } from './VRMCurveMapper'; import { VRMLookAtApplyer } from './VRMLookAtApplyer'; /** * This class is used by [[VRMLookAtHead]], applies look at direction to eye blend shapes of a VRM. */ export declare class VRMLookAtBlendShapeApplyer extends VRMLookAtApplyer { readonly type = VRMSchema.FirstPersonLookAtTypeName.BlendShape; private readonly _curveHorizontal; private readonly _curveVerticalDown; private readonly _curveVerticalUp; private readonly _blendShapeProxy; /** * Create a new VRMLookAtBlendShapeApplyer. * * @param blendShapeProxy A [[VRMBlendShapeProxy]] used by this applier * @param curveHorizontal A [[VRMCurveMapper]] used for transverse direction * @param curveVerticalDown A [[VRMCurveMapper]] used for down direction * @param curveVerticalUp A [[VRMCurveMapper]] used for up direction */ constructor(blendShapeProxy: VRMBlendShapeProxy, curveHorizontal: VRMCurveMapper, curveVerticalDown: VRMCurveMapper, curveVerticalUp: VRMCurveMapper); name(): VRMSchema.FirstPersonLookAtTypeName; lookAt(euler: THREE.Euler): void; }