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@pixi/sound

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WebAudio API playback library with filters

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import { Filterable } from '../Filterable'; import { WebAudioContext } from './WebAudioContext'; /** Output for cloning source node. */ interface SourceClone { /** Cloned audio buffer source */ source: AudioBufferSourceNode; /** Independent volume control */ gain: GainNode; } /** * @memberof webaudio */ declare class WebAudioNodes extends Filterable { /** * The buffer size for script processor, default is `0` which auto-detects. If you plan to use * script node on iOS, you'll need to provide a non-zero amount. * @default 0 */ static BUFFER_SIZE: number; /** * Get the buffer source node * @readonly */ bufferSource: AudioBufferSourceNode; /** * Get the gain node * @readonly */ gain: GainNode; /** * Get the analyser node * @readonly */ analyser: AnalyserNode; /** * Reference to the SoundContext * @readonly */ context: WebAudioContext; /** Private reference to the script processor node. */ private _script; /** * @param context - The audio context. */ constructor(context: WebAudioContext); /** * Get the script processor node. * @readonly */ get script(): ScriptProcessorNode; /** Cleans up. */ destroy(): void; /** * Clones the bufferSource. Used just before playing a sound. * @returns {SourceClone} The clone AudioBufferSourceNode. */ cloneBufferSource(): SourceClone; /** * Get buffer size of `ScriptProcessorNode`. * @readonly */ get bufferSize(): number; } export type { SourceClone }; export { WebAudioNodes };