@pixi/core
Version:
Core PixiJS
265 lines (264 loc) • 7.83 kB
JavaScript
import { ENV } from "@pixi/constants";
import { settings } from "@pixi/settings";
import { deprecation } from "@pixi/utils";
import { BatchRenderer } from "./batch/BatchRenderer.mjs";
import { Filter } from "./filters/Filter.mjs";
import { Program } from "./shader/Program.mjs";
import "./systems.mjs";
import { BaseTexture } from "./textures/BaseTexture.mjs";
import { ContextSystem } from "./context/ContextSystem.mjs";
import { BackgroundSystem } from "./background/BackgroundSystem.mjs";
import { ViewSystem } from "./view/ViewSystem.mjs";
import { StartupSystem } from "./startup/StartupSystem.mjs";
import { TextureGCSystem } from "./textures/TextureGCSystem.mjs";
settings.PREFER_ENV = ENV.WEBGL2;
settings.STRICT_TEXTURE_CACHE = !1;
settings.RENDER_OPTIONS = {
...ContextSystem.defaultOptions,
...BackgroundSystem.defaultOptions,
...ViewSystem.defaultOptions,
...StartupSystem.defaultOptions
};
Object.defineProperties(settings, {
/**
* @static
* @name WRAP_MODE
* @memberof PIXI.settings
* @type {PIXI.WRAP_MODES}
* @deprecated since 7.1.0
* @see PIXI.BaseTexture.defaultOptions.wrapMode
*/
WRAP_MODE: {
get() {
return BaseTexture.defaultOptions.wrapMode;
},
set(value) {
deprecation("7.1.0", "settings.WRAP_MODE is deprecated, use BaseTexture.defaultOptions.wrapMode"), BaseTexture.defaultOptions.wrapMode = value;
}
},
/**
* @static
* @name SCALE_MODE
* @memberof PIXI.settings
* @type {PIXI.SCALE_MODES}
* @deprecated since 7.1.0
* @see PIXI.BaseTexture.defaultOptions.scaleMode
*/
SCALE_MODE: {
get() {
return BaseTexture.defaultOptions.scaleMode;
},
set(value) {
deprecation("7.1.0", "settings.SCALE_MODE is deprecated, use BaseTexture.defaultOptions.scaleMode"), BaseTexture.defaultOptions.scaleMode = value;
}
},
/**
* @static
* @name MIPMAP_TEXTURES
* @memberof PIXI.settings
* @type {PIXI.MIPMAP_MODES}
* @deprecated since 7.1.0
* @see PIXI.BaseTexture.defaultOptions.mipmap
*/
MIPMAP_TEXTURES: {
get() {
return BaseTexture.defaultOptions.mipmap;
},
set(value) {
deprecation("7.1.0", "settings.MIPMAP_TEXTURES is deprecated, use BaseTexture.defaultOptions.mipmap"), BaseTexture.defaultOptions.mipmap = value;
}
// MIPMAP_MODES.POW2,
},
/**
* @static
* @name ANISOTROPIC_LEVEL
* @memberof PIXI.settings
* @type {number}
* @deprecated since 7.1.0
* @see PIXI.BaseTexture.defaultOptions.anisotropicLevel
*/
ANISOTROPIC_LEVEL: {
get() {
return BaseTexture.defaultOptions.anisotropicLevel;
},
set(value) {
deprecation(
"7.1.0",
"settings.ANISOTROPIC_LEVEL is deprecated, use BaseTexture.defaultOptions.anisotropicLevel"
), BaseTexture.defaultOptions.anisotropicLevel = value;
}
},
/**
* Default filter resolution.
* @static
* @name FILTER_RESOLUTION
* @memberof PIXI.settings
* @deprecated since 7.1.0
* @type {number|null}
* @see PIXI.Filter.defaultResolution
*/
FILTER_RESOLUTION: {
get() {
return deprecation("7.1.0", "settings.FILTER_RESOLUTION is deprecated, use Filter.defaultResolution"), Filter.defaultResolution;
},
set(value) {
Filter.defaultResolution = value;
}
},
/**
* Default filter samples.
* @static
* @name FILTER_MULTISAMPLE
* @memberof PIXI.settings
* @deprecated since 7.1.0
* @type {PIXI.MSAA_QUALITY}
* @see PIXI.Filter.defaultMultisample
*/
FILTER_MULTISAMPLE: {
get() {
return deprecation("7.1.0", "settings.FILTER_MULTISAMPLE is deprecated, use Filter.defaultMultisample"), Filter.defaultMultisample;
},
set(value) {
Filter.defaultMultisample = value;
}
},
/**
* The maximum textures that this device supports.
* @static
* @name SPRITE_MAX_TEXTURES
* @memberof PIXI.settings
* @deprecated since 7.1.0
* @see PIXI.BatchRenderer.defaultMaxTextures
* @type {number}
*/
SPRITE_MAX_TEXTURES: {
get() {
return BatchRenderer.defaultMaxTextures;
},
set(value) {
deprecation("7.1.0", "settings.SPRITE_MAX_TEXTURES is deprecated, use BatchRenderer.defaultMaxTextures"), BatchRenderer.defaultMaxTextures = value;
}
},
/**
* The default sprite batch size.
*
* The default aims to balance desktop and mobile devices.
* @static
* @name SPRITE_BATCH_SIZE
* @memberof PIXI.settings
* @see PIXI.BatchRenderer.defaultBatchSize
* @deprecated since 7.1.0
* @type {number}
*/
SPRITE_BATCH_SIZE: {
get() {
return BatchRenderer.defaultBatchSize;
},
set(value) {
deprecation("7.1.0", "settings.SPRITE_BATCH_SIZE is deprecated, use BatchRenderer.defaultBatchSize"), BatchRenderer.defaultBatchSize = value;
}
},
/**
* Can we upload the same buffer in a single frame?
* @static
* @name CAN_UPLOAD_SAME_BUFFER
* @memberof PIXI.settings
* @see PIXI.BatchRenderer.canUploadSameBuffer
* @deprecated since 7.1.0
* @type {boolean}
*/
CAN_UPLOAD_SAME_BUFFER: {
get() {
return BatchRenderer.canUploadSameBuffer;
},
set(value) {
deprecation("7.1.0", "settings.CAN_UPLOAD_SAME_BUFFER is deprecated, use BatchRenderer.canUploadSameBuffer"), BatchRenderer.canUploadSameBuffer = value;
}
},
/**
* Default Garbage Collection mode.
* @static
* @name GC_MODE
* @memberof PIXI.settings
* @type {PIXI.GC_MODES}
* @deprecated since 7.1.0
* @see PIXI.TextureGCSystem.defaultMode
*/
GC_MODE: {
get() {
return TextureGCSystem.defaultMode;
},
set(value) {
deprecation("7.1.0", "settings.GC_MODE is deprecated, use TextureGCSystem.defaultMode"), TextureGCSystem.defaultMode = value;
}
},
/**
* Default Garbage Collection max idle.
* @static
* @name GC_MAX_IDLE
* @memberof PIXI.settings
* @type {number}
* @deprecated since 7.1.0
* @see PIXI.TextureGCSystem.defaultMaxIdle
*/
GC_MAX_IDLE: {
get() {
return TextureGCSystem.defaultMaxIdle;
},
set(value) {
deprecation("7.1.0", "settings.GC_MAX_IDLE is deprecated, use TextureGCSystem.defaultMaxIdle"), TextureGCSystem.defaultMaxIdle = value;
}
},
/**
* Default Garbage Collection maximum check count.
* @static
* @name GC_MAX_CHECK_COUNT
* @memberof PIXI.settings
* @type {number}
* @deprecated since 7.1.0
* @see PIXI.TextureGCSystem.defaultCheckCountMax
*/
GC_MAX_CHECK_COUNT: {
get() {
return TextureGCSystem.defaultCheckCountMax;
},
set(value) {
deprecation("7.1.0", "settings.GC_MAX_CHECK_COUNT is deprecated, use TextureGCSystem.defaultCheckCountMax"), TextureGCSystem.defaultCheckCountMax = value;
}
},
/**
* Default specify float precision in vertex shader.
* @static
* @name PRECISION_VERTEX
* @memberof PIXI.settings
* @type {PIXI.PRECISION}
* @deprecated since 7.1.0
* @see PIXI.Program.defaultVertexPrecision
*/
PRECISION_VERTEX: {
get() {
return Program.defaultVertexPrecision;
},
set(value) {
deprecation("7.1.0", "settings.PRECISION_VERTEX is deprecated, use Program.defaultVertexPrecision"), Program.defaultVertexPrecision = value;
}
},
/**
* Default specify float precision in fragment shader.
* @static
* @name PRECISION_FRAGMENT
* @memberof PIXI.settings
* @type {PIXI.PRECISION}
* @deprecated since 7.1.0
* @see PIXI.Program.defaultFragmentPrecision
*/
PRECISION_FRAGMENT: {
get() {
return Program.defaultFragmentPrecision;
},
set(value) {
deprecation("7.1.0", "settings.PRECISION_FRAGMENT is deprecated, use Program.defaultFragmentPrecision"), Program.defaultFragmentPrecision = value;
}
}
});
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