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@pixi/core

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"use strict"; Object.defineProperty(exports, "__esModule", { value: !0 }); var $defaultVertex = `attribute vec2 aVertexPosition; attribute vec2 aTextureCoord; uniform mat3 projectionMatrix; varying vec2 vTextureCoord; void main(void) { gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); vTextureCoord = aTextureCoord; }`; exports.default = $defaultVertex; //# sourceMappingURL=default.vert.js.map