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@pixi/core

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"use strict"; var color = require("@pixi/color"), extensions = require("@pixi/extensions"); class BackgroundSystem { constructor() { this.clearBeforeRender = !0, this._backgroundColor = new color.Color(0), this.alpha = 1; } /** * initiates the background system * @param {PIXI.IRendererOptions} options - the options for the background colors */ init(options) { this.clearBeforeRender = options.clearBeforeRender; const { backgroundColor, background, backgroundAlpha } = options, color2 = background ?? backgroundColor; color2 !== void 0 && (this.color = color2), this.alpha = backgroundAlpha; } /** * The background color to fill if not transparent. * @member {PIXI.ColorSource} */ get color() { return this._backgroundColor.value; } set color(value) { this._backgroundColor.setValue(value); } /** * The background color alpha. Setting this to 0 will make the canvas transparent. * @member {number} */ get alpha() { return this._backgroundColor.alpha; } set alpha(value) { this._backgroundColor.setAlpha(value); } /** The background color object. */ get backgroundColor() { return this._backgroundColor; } destroy() { } } BackgroundSystem.defaultOptions = { /** * {@link PIXI.IRendererOptions.backgroundAlpha} * @default 1 * @memberof PIXI.settings.RENDER_OPTIONS */ backgroundAlpha: 1, /** * {@link PIXI.IRendererOptions.backgroundColor} * @default 0x000000 * @memberof PIXI.settings.RENDER_OPTIONS */ backgroundColor: 0, /** * {@link PIXI.IRendererOptions.clearBeforeRender} * @default true * @memberof PIXI.settings.RENDER_OPTIONS */ clearBeforeRender: !0 }, /** @ignore */ BackgroundSystem.extension = { type: [ extensions.ExtensionType.RendererSystem, extensions.ExtensionType.CanvasRendererSystem ], name: "background" }; extensions.extensions.add(BackgroundSystem); exports.BackgroundSystem = BackgroundSystem; //# sourceMappingURL=BackgroundSystem.js.map