@pixi/core
Version:
Core PixiJS
40 lines (39 loc) • 1.35 kB
TypeScript
import { Runner } from '@pixi/runner';
import { Program } from './Program';
import { UniformGroup } from './UniformGroup';
import type { Dict } from '@pixi/utils';
/**
* A helper class for shaders.
* @memberof PIXI
*/
export declare class Shader {
/** Program that the shader uses. */
program: Program;
uniformGroup: UniformGroup;
/**
* Used internally to bind uniform buffer objects.
* @ignore
*/
uniformBindCount: number;
disposeRunner: Runner;
/**
* @param program - The program the shader will use.
* @param uniforms - Custom uniforms to use to augment the built-in ones.
*/
constructor(program: Program, uniforms?: Dict<any>);
checkUniformExists(name: string, group: UniformGroup): boolean;
destroy(): void;
/**
* Shader uniform values, shortcut for `uniformGroup.uniforms`.
* @readonly
*/
get uniforms(): Dict<any>;
/**
* A short hand function to create a shader based of a vertex and fragment shader.
* @param vertexSrc - The source of the vertex shader.
* @param fragmentSrc - The source of the fragment shader.
* @param uniforms - Custom uniforms to use to augment the built-in ones.
* @returns A shiny new PixiJS shader!
*/
static from(vertexSrc?: string, fragmentSrc?: string, uniforms?: Dict<any>): Shader;
}