@pixi/compressed-textures
Version:
Loaders for compressed texture file formats
41 lines (40 loc) • 1.48 kB
TypeScript
import { BufferResource, ViewableBuffer } from '@pixi/core';
import type { BufferType, IBufferResourceOptions } from '@pixi/core';
/**
* Constructor options for BlobResource.
* @memberof PIXI
*/
export interface IBlobResourceOptions extends IBufferResourceOptions {
autoLoad?: boolean;
}
/**
* Resource that fetches texture data over the network and stores it in a buffer.
* @class
* @extends PIXI.Resource
* @memberof PIXI
*/
export declare abstract class BlobResource extends BufferResource {
/** The URL of the texture file. */
protected origin: string | null;
/** The viewable buffer on the data. */
protected buffer: ViewableBuffer | null;
protected loaded: boolean;
/**
* Promise when loading.
* @default null
*/
private _load;
/**
* @param source - The buffer/URL of the texture file.
* @param {PIXI.IBlobResourceOptions} [options]
* @param {boolean} [options.autoLoad=false] - Whether to fetch the data immediately;
* you can fetch it later via {@link PIXI.BlobResource#load}.
* @param {number} [options.width=1] - The width in pixels.
* @param {number} [options.height=1] - The height in pixels.
* @param {1|2|4|8} [options.unpackAlignment=4] - The alignment of the pixel rows.
*/
constructor(source: string | BufferType, options?: IBlobResourceOptions);
protected onBlobLoaded(_data: ArrayBuffer): void;
/** Loads the blob */
load(): Promise<this>;
}