@pixi/assets
Version:
Asset manager for PixiJS, loading resolving and Cacheing
16 lines (15 loc) • 889 B
JavaScript
;
var core = require("@pixi/core"), Cache = require("../../../../cache/Cache.js");
function createTexture(base, loader, url) {
base.resource.internal = !0;
const texture = new core.Texture(base), unload = () => {
delete loader.promiseCache[url], Cache.Cache.has(url) && Cache.Cache.remove(url);
};
return texture.baseTexture.once("destroyed", () => {
url in loader.promiseCache && (console.warn("[Assets] A BaseTexture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the BaseTexture."), unload());
}), texture.once("destroyed", () => {
base.destroyed || (console.warn("[Assets] A Texture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the Texture."), unload());
}), texture;
}
exports.createTexture = createTexture;
//# sourceMappingURL=createTexture.js.map