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@pixelshift.ai/gl-conformance

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/* Unit testing library for the OpenGL ES 2.0 HTML Canvas context */ /* ** Copyright (c) 2012 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restriction, including ** without limitation the rights to use, copy, modify, merge, publish, ** distribute, sublicense, and/or sell copies of the Materials, and to ** permit persons to whom the Materials are furnished to do so, subject to ** the following conditions: ** ** The above copyright notice and this permission notice shall be included ** in all copies or substantial portions of the Materials. ** ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ Tests = { autorun : true, message : null, delay : 0, startUnit : function(){ return []; }, setup : function() { return arguments; }, teardown : function() {}, endUnit : function() {} } var CONSOLE = (1,eval)("console") var __testSuccess__ = true; var __testFailCount__ = 0; var __testLog__ = { appendChild: function() {} } var __backlog__ = []; function toSource(a, seen){ if (a == null) return "null"; if (typeof a == 'boolean') return a ? "true" : "false"; if (typeof a == 'string') return '"' + a.replace(/"/g, '\\"') + '"'; if (a instanceof HTMLElement) return a.toString(); if (a.width && a.height && a.data) return "[ImageData]"; if (a instanceof Array) { if (!seen) seen = []; var idx = seen.indexOf(a); if (idx != -1) return '#'+(idx+1)+'#'; seen.unshift(a); var srcs = a.map(function(o){ return toSource(o,seen) }); var prefix = ''; idx = seen.indexOf(a); if (idx != -1) prefix = '#'+(idx+1)+'='; return prefix + '[' + srcs.join(", ") + ']'; } if (typeof a == 'object') { if (!seen) seen = []; var idx = seen.indexOf(a); if (idx != -1) return '#'+(idx+1)+'#'; seen.unshift(a); var members = []; var name; try { for (var i in a) { if (i.search(/^[a-zA-Z0-9]+$/) != -1) name = i; else name = '"' + i.replace(/"/g, '\\"') + '"'; var ai; try { ai = a[i]; } catch(e) { ai = 'null /*ERROR_ACCESSING*/'; } var s = name + ':' + toSource(ai, seen); members.push(s); } } catch (e) {} var prefix = ''; idx = seen.indexOf(a); if (idx != -1) prefix = '#'+(idx+1)+'='; return prefix + '{' + members.join(", ") + '}' } if (typeof a == 'function') return '('+a.toString().replace(/\n/g, " ").replace(/\s+/g, " ")+')'; return a.toString(); } function formatError(e) { CONSOLE.error(e) } function runTests() { var setup_args = []; if (Tests.startUnit != null) { try { setup_args = Tests.startUnit(); } catch(e) { testFailed("startUnit", formatError(e)); printTestStatus(); return; } } var testsRun = false; var allTestsSuccessful = true; for (var i in Tests) { if (i.substring(0,4) != "test") continue; __testSuccess__ = true; try { doTestNotify (i); var args = setup_args; if (Tests.setup != null) args = Tests.setup.apply(Tests, setup_args); Tests[i].apply(Tests, args); if (Tests.teardown != null) Tests.teardown.apply(Tests, args); } catch (e) { testFailed(i, e.name, formatError(e)); } if (__testSuccess__ == false) { ++__testFailCount__; } allTestsSuccessful = allTestsSuccessful && __testSuccess__ == true; reportTestResultsToHarness(__testSuccess__, i); doTestNotify (i+"--"+(__testSuccess__?"OK":"FAIL")); testsRun = true; } printTestStatus(testsRun); if (Tests.endUnit != null) { try { Tests.endUnit.apply(Tests, setup_args); } catch(e) { testFailed("endUnit", e.name, formatError(e)); } } notifyFinishedToHarness(allTestsSuccessful, "finished tests"); } function doTestNotify(name) { //try { // var xhr = new XMLHttpRequest(); // xhr.open("GET", "http://localhost:8888/"+name, true); // xhr.send(null); //} catch(e) {} } function testFailed(assertName, name) { ENVIRONMENT.tape.fail(assertName + " -- " + name) } function testPassed(assertName, name) { ENVIRONMENT.tape.pass(assertName + " -- " + name) } function checkTestSuccess() { return __testFailCount__ == 0; } function log(msg) { CONSOLE.log(msg) } function printTestStatus(testsRun) { CONSOLE.log("STATUS", testsRun ? "OK" : "FAIL") } function assertFail(name, f) { if (f == null) { f = name; name = null; } var r = false; try { f(); } catch(e) { r=true; } if (!r) { testFailed("assertFail", name, f); return false; } else { testPassed("assertFail", name, f); return true; } } function assertOk(name, f) { if (f == null) { f = name; name = null; } var r = false; var err; try { f(); r=true; } catch(e) { err = e; } if (!r) { testFailed("assertOk", name, f, err.toString()); return false; } else { testPassed("assertOk", name, f); return true; } } function assert(name, v) { if (v == null) { v = name; name = null; } if (!v) { testFailed("assert", name, v); return false; } else { testPassed("assert", name, v); return true; } } function assertProperty(name, v, p) { if (p == null) { p = v; v = name; name = p; } if (v[p] == null) { testFailed("assertProperty", name); return false; } else { testPassed("assertProperty", name); return true; } } function compare(a,b) { if (typeof a == 'number' && typeof b == 'number') { return a == b; } else { return toSource(a) == toSource(b); } } function assertEquals(name, v, p) { if (p == null) { p = v; v = name; name = null; } if (!compare(v, p)) { testFailed("assertEquals", name, v, p); return false; } else { testPassed("assertEquals", name, v, p); return true; } } function assertArrayEquals(name, v, p) { if (p == null) { p = v; v = name; name = null; } if (!v) { testFailed("assertArrayEquals: first array undefined", name, v, p); return false; } if (!p) { testFailed("assertArrayEquals: second array undefined", name, v, p); return false; } if (v.length != p.length) { testFailed("assertArrayEquals", name, v, p); return false; } for (var ii = 0; ii < v.length; ++ii) { if (v[ii] != p[ii]) { testFailed("assertArrayEquals", name, v, p); return false; } } testPassed("assertArrayEquals", name, v, p); return true; } function assertArrayEqualsWithEpsilon(name, v, p, l) { if (l == null) { l = p; p = v; v = name; name = null; } if (!v) { testFailed("assertArrayEqualsWithEpsilon: first array undefined", name, v, p); return false; } if (!p) { testFailed("assertArrayEqualsWithEpsilon: second array undefined", name, v, p); return false; } if (!l) { testFailed("assertArrayEqualsWithEpsilon: limit array undefined", name, v, p); return false; } if (v.length != p.length) { testFailed("assertArrayEqualsWithEpsilon", name, v, p, l); return false; } if (v.length != l.length) { testFailed("assertArrayEqualsWithEpsilon", name, v, p, l); return false; } for (var ii = 0; ii < v.length; ++ii) { if (Math.abs(v[ii]- p[ii])>l[ii]) { testFailed("assertArrayEqualsWithEpsilon", name, v, p, l); return false; } } testPassed("assertArrayEqualsWithEpsilon", name, v, p, l); return true; } function assertNotEquals(name, v, p) { if (p == null) { p = v; v = name; name = null; } if (compare(v, p)) { testFailed("assertNotEquals", name, v, p) return false; } else { testPassed("assertNotEquals", name, v, p) return true; } } function time(elementId, f) { var t0 = Date.now() f(); var t1 = Date.now() CONSOLE.log("Elapsed time:", (t1-t0), "ms") } function randomFloat () { // note that in fuzz-testing, this can used as the size of a buffer to allocate. // so it shouldn't return astronomic values. The maximum value 10000000 is already quite big. var fac = 1.0; var r = Math.random(); if (r < 0.25) fac = 10; else if (r < 0.4) fac = 100; else if (r < 0.5) fac = 1000; else if (r < 0.6) fac = 100000; else if (r < 0.7) fac = 10000000; else if (r < 0.8) fac = NaN; return -0.5*fac + Math.random() * fac; } function randomFloatFromRange(lo, hi) { var r = Math.random(); if (r < 0.05) return lo; else if (r > 0.95) return hi; else return lo + Math.random()*(hi-lo); } function randomInt (sz) { if (sz != null) return Math.floor(Math.random()*sz); else return Math.floor(randomFloat()); } function randomIntFromRange(lo, hi) { return Math.floor(randomFloatFromRange(lo, hi)); } function randomLength () { var l = Math.floor(Math.random() * 256); if (Math.random < 0.5) l = l / 10; if (Math.random < 0.3) l = l / 10; return l; } function randomSmallIntArray () { var l = randomLength(); var s = new Array(l); for (var i=0; i<l; i++) s[i] = Math.floor(Math.random() * 256)-1; return s; } function randomFloatArray () { var l = randomLength(); var s = new Array(l); for (var i=0; i<l; i++) s[i] = randomFloat(); return s; } function randomIntArray () { var l = randomLength(); var s = new Array(l); for (var i=0; i<l; i++) s[i] = randomFloat(); return s; } function randomMixedArray () { var l = randomLength(); var s = new Array(l); for (var i=0; i<l; i++) s[i] = randomNonArray(); return s; } function randomArray () { var r = Math.random(); if (r < 0.3) return randomFloatArray(); else if (r < 0.6) return randomIntArray(); else if (r < 0.8) return randomSmallIntArray(); else return randomMixedArray(); } function randomString () { return String.fromCharCode.apply(String, randomSmallIntArray()); } function randomGLConstant () { return GLConstants[Math.floor(Math.random() * GLConstants.length)]; } function randomNonArray() { var r = Math.random(); if (r < 0.25) { return randomFloat(); } else if (r < 0.6) { return randomInt(); } else if (r < 0.7) { return (r < 0.65); } else if (r < 0.87) { return randomString(); } else if (r < 0.98) { return randomGLConstant(); } else { return null; } } function generateRandomArg(pos, count) { if (pos == 0 && Math.random() < 0.5) return randomGLConstant(); if (pos == count-1 && Math.random() < 0.25) if (Math.random() < 0.5) return randomString(); else return randomArray(); var r = Math.random(); if (r < 0.25) { return randomFloat(); } else if (r < 0.6) { return randomInt(); } else if (r < 0.7) { return (r < 0.65); } else if (r < 0.77) { return randomString(); } else if (r < 0.84) { return randomArray(); } else if (r < 0.98) { return randomGLConstant(); } else { return null; } } function generateRandomArgs(count) { var arr = new Array(count); for (var i=0; i<count; i++) arr[i] = generateRandomArg(i, count); return arr; } // qc (arg1gen, arg2gen, ..., predicate) // qc (randomString, randomInt, randomInt, function(s,i,j){ s.substring(i,j) }) function qc() { } GLConstants = [ 1, 0x00000100, 0x00000400, 0x00004000, 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0, 1, 0x0300, 0x0301, 0x0302, 0x0303, 0x0304, 0x0305, 0x0306, 0x0307, 0x0308, 0x8006, 0x8009, 0x8009, 0x883D, 0x800A, 0x800B, 0x80C8, 0x80C9, 0x80CA, 0x80CB, 0x8001, 0x8002, 0x8003, 0x8004, 0x8005, 0x8892, 0x8893, 0x8894, 0x8895, 0x88E0, 0x88E4, 0x88E8, 0x8764, 0x8765, 0x8626, 0x0404, 0x0405, 0x0408, 0x0DE1, 0x0B44, 0x0BE2, 0x0BD0, 0x0B90, 0x0B71, 0x0C11, 0x8037, 0x809E, 0x80A0, 0, 0x0500, 0x0501, 0x0502, 0x0505, 0x0900, 0x0901, 0x0B21, 0x846D, 0x846E, 0x0B45, 0x0B46, 0x0B70, 0x0B72, 0x0B73, 0x0B74, 0x0B91, 0x0B92, 0x0B94, 0x0B95, 0x0B96, 0x0B97, 0x0B93, 0x0B98, 0x8800, 0x8801, 0x8802, 0x8803, 0x8CA3, 0x8CA4, 0x8CA5, 0x0BA2, 0x0C10, 0x0C22, 0x0C23, 0x0CF5, 0x0D05, 0x0D33, 0x0D3A, 0x0D50, 0x0D52, 0x0D53, 0x0D54, 0x0D55, 0x0D56, 0x0D57, 0x2A00, 0x8038, 0x8069, 0x80A8, 0x80A9, 0x80AA, 0x80AB, 0x86A2, 0x86A3, 0x1100, 0x1101, 0x1102, 0x8192, 0x1400, 0x1401, 0x1402, 0x1403, 0x1404, 0x1405, 0x1406, 0x140C, 0x1902, 0x1906, 0x1907, 0x1908, 0x1909, 0x190A, 0x8033, 0x8034, 0x8363, 0x8B30, 0x8B31, 0x8869, 0x8DFB, 0x8DFC, 0x8B4D, 0x8B4C, 0x8872, 0x8DFD, 0x8B4F, 0x8B80, 0x8B82, 0x8B83, 0x8B85, 0x8B86, 0x8B87, 0x8B89, 0x8B8A, 0x8B8C, 0x8B8D, 0x0200, 0x0201, 0x0202, 0x0203, 0x0204, 0x0205, 0x0206, 0x0207, 0x1E00, 0x1E01, 0x1E02, 0x1E03, 0x150A, 0x8507, 0x8508, 0x1F00, 0x1F01, 0x1F02, 0x1F03, 0x2600, 0x2601, 0x2700, 0x2701, 0x2702, 0x2703, 0x2800, 0x2801, 0x2802, 0x2803, 0x1702, 0x8513, 0x8514, 0x8515, 0x8516, 0x8517, 0x8518, 0x8519, 0x851A, 0x851C, 0x84C0, 0x84C1, 0x84C2, 0x84C3, 0x84C4, 0x84C5, 0x84C6, 0x84C7, 0x84C8, 0x84C9, 0x84CA, 0x84CB, 0x84CC, 0x84CD, 0x84CE, 0x84CF, 0x84D0, 0x84D1, 0x84D2, 0x84D3, 0x84D4, 0x84D5, 0x84D6, 0x84D7, 0x84D8, 0x84D9, 0x84DA, 0x84DB, 0x84DC, 0x84DD, 0x84DE, 0x84DF, 0x84E0, 0x2901, 0x812F, 0x8370, 0x8B50, 0x8B51, 0x8B52, 0x8B53, 0x8B54, 0x8B55, 0x8B56, 0x8B57, 0x8B58, 0x8B59, 0x8B5A, 0x8B5B, 0x8B5C, 0x8B5E, 0x8B60, 0x8622, 0x8623, 0x8624, 0x8625, 0x886A, 0x8645, 0x889F, 0x8B9A, 0x8B9B, 0x8B81, 0x8B84, 0x8B88, 0x8DFA, 0x8DF8, 0x8DF9, 0x8DF0, 0x8DF1, 0x8DF2, 0x8DF3, 0x8DF4, 0x8DF5, 0x8D40, 0x8D41, 0x8056, 0x8057, 0x8D62, 0x81A5, 0x1901, 0x8D48, 0x8D42, 0x8D43, 0x8D44, 0x8D50, 0x8D51, 0x8D52, 0x8D53, 0x8D54, 0x8D55, 0x8CD0, 0x8CD1, 0x8CD2, 0x8CD3, 0x8CE0, 0x8D00, 0x8D20, 0, 0x8CD5, 0x8CD6, 0x8CD7, 0x8CD9, 0x8CDD, 0x8CA6, 0x8CA7, 0x84E8, 0x0506, 0x809D ]; function reportTestResultsToHarness(success, msg) { // ENVIRONMENT.tape.end() } function notifyFinishedToHarness() { ENVIRONMENT.tape.end() } function initTests() { if (Tests.message != null) { CONSOLE.log(Tests.message) } runTests(); } setTimeout(initTests, Tests.delay || 1)