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@pilotlab/data

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A luxurious user experience framework, developed by your friends at Pilot.

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import is from '@pilotlab/is'; import Debug from "@pilotlab/debug"; import { NodesBase, INodeChangeOptions } from '@pilotlab/nodes'; import { ProgressTracker } from '@pilotlab/progress'; import { Signal } from '@pilotlab/signals'; import IAttribute from './interfaces/iAttribute'; import AttributeCreateOptions from './attributeCreateOptions'; import AttributeSetReturn from './attributeSetReturn'; import { DataType } from './attributeEnums'; import AttributeChangeOptions from './attributeChangeOptions'; import IAttributeChangeOptions from './interfaces/iAttributeChangeOptions'; import IAttributeCreateOptions from './interfaces/iAttributeCreateOptions'; import IAttributes from './interfaces/iAttributes'; import IAttributeUpdateTracker from './interfaces/iAttributeUpdateTracker'; import AttributeUpdateTracker from './attributeUpdateTracker'; import IAttributeFactory from './interfaces/iAttributeFactory'; import AttributeEventArgs from './attributeEventArgs'; import IAttributeSetReturn from './interfaces/iAttributeSetReturn'; import AttributeBase from './attributeBase'; export abstract class AttributesBase< TAttribute extends AttributeBase<any, any, any, any>, TAttributes extends AttributesBase<any, any> > extends NodesBase<TAttribute> implements IAttributes { constructor( factory:IAttributeFactory, parent?:TAttribute, pathSegment:string = '.' ) { super(factory, parent, pathSegment); this.p_factory = factory; } /*====================================================================* START: Factory *====================================================================*/ get create():IAttributeFactory { return this.p_factory; } protected p_factory:IAttributeFactory; /*====================================================================* START: Properties *====================================================================*/ get copy():TAttributes { return <TAttributes>this.create.collection.fromObject(this.toObject()); } /*====================================================================* START: Signals *====================================================================*/ saveTriggered:Signal<AttributeEventArgs<TAttribute>> = new Signal<AttributeEventArgs<TAttribute>>(); /// IMPORTANT: This signal should only be dispatched from internalChanged. changed:Signal<AttributeEventArgs<TAttribute>> = new Signal<AttributeEventArgs<TAttribute>>(false); /*====================================================================* START: Methods *====================================================================*/ /** * If an attribute exists at the given path, it will be returned. * Otherwise, if createOptions is supplied, a new attribute will * first be created with the given parameters, then returned. */ getOrCreate( path:string, createOptions?:IAttributeCreateOptions, segmentCreateOptions?:IAttributeCreateOptions ):TAttribute { if (is.empty(createOptions)) createOptions = new AttributeCreateOptions(null, DataType.COLLECTION); if (is.empty(segmentCreateOptions)) segmentCreateOptions = new AttributeCreateOptions(null, DataType.COLLECTION); return super.getOrCreate(path, createOptions, segmentCreateOptions); } get( path:string, createOptions?:IAttributeCreateOptions, changeOptions:IAttributeChangeOptions = AttributeChangeOptions.default ):any { if (is.empty(createOptions)) return this.getByPath(path); const segmentCreateOptions:IAttributeCreateOptions = new AttributeCreateOptions(null, DataType.COLLECTION, null, null, null, changeOptions); return this.getOrCreate(path, createOptions, segmentCreateOptions); } getOnly(paths:string[]):TAttributes { let collection:TAttributes = <TAttributes>this.create.collection.instance(); paths.forEach((path:string) => { let child:TAttribute = this.get(path); /// Return the child attributes by reference here, since that's what get() does. /// If the user doesn't want to modify the actual attributes, they can call .copy on the returned collection. if (is.notEmpty(child) && !child.isEmpty) collection.add(child, null, AttributeChangeOptions.zero); }); return collection; } getAll(key?:string, options?:any, filter?:(data:any) => boolean, sort?:(a:any, b:any) => number):TAttributes { let collectionIn:TAttributes; let collectionOut:TAttributes = <TAttributes>this.create.collection.instance(); /// Retrieve only child attribute collections with a child key that matches the key argument. if (is.notEmpty(key)) { collectionIn = <TAttributes>this.create.collection.instance(); this.forEach((childLevel1:TAttribute) => { if (this.create.getBaseDataType(childLevel1.dataType) === DataType.COLLECTION) { childLevel1.value.forEach((nodeLevel2:TAttribute) => { if (nodeLevel2.key === key) { let isInclude:boolean = true; /// Were any options passed in? if (is.notEmpty(options)) { /// If a key was passed in as an option, check to see whether the value of the attribute matches the key. if (is.notEmpty(options.key)) if (nodeLevel2.value !== options.key) isInclude = false; } if (isInclude) collectionIn.set(<string>childLevel1.key, childLevel1.value); } }); return true; } return true; }); } else collectionIn = <TAttributes><IAttributes>this; if (is.notEmpty(filter)) { collectionIn.list.forEach((child:TAttribute):boolean => { if (filter(child.toObject())) collectionOut.set(<string>child.key, child.value); return true; }); } else collectionOut = collectionIn; if (is.notEmpty(sort)) collectionOut.sort(sort); else { collectionOut.list.sort((a:TAttribute, b:TAttribute) => { if (a.key > b.key) return 1; else if (a.key < b.key) return -1; return 0; }); } return <TAttributes>collectionOut; } /** * If an attribute doesn't already exist at the given path, one will be created. */ set( path:string, value:any, dataType:(DataType | string) = DataType.ANY, label?:string, index?:number, changeOptions?:IAttributeChangeOptions ):IAttributeSetReturn { let returnValue:IAttributeSetReturn = new AttributeSetReturn<TAttribute>(null, false); if (is.empty(path, true)) return returnValue; let attribute:IAttribute = this.getByPath(path); if (is.empty(attribute) || attribute.isEmpty) { const createOptions:IAttributeCreateOptions = new AttributeCreateOptions(value, dataType, label, index, null, changeOptions); const segmentCreateOptions:IAttributeCreateOptions = new AttributeCreateOptions(null, DataType.COLLECTION, null, null, null, changeOptions); attribute = this.getOrCreate(path, createOptions, segmentCreateOptions); returnValue.attribute = attribute; returnValue.isChanged = true; } else { returnValue = attribute.set(value, changeOptions); } return returnValue; } protected p_add( child:TAttribute, index?:number, changeOptions?:IAttributeChangeOptions ):void { super.p_add(child, index, changeOptions); if ( is.notEmpty(child) && is.notEmpty(child.key) ) { /// START: Create getters and setters. if ( is.notEmpty(this.parent) && !this.parent.hasOwnProperty(child.key) && this.parent.isAllowAutoProperties ) { const childKey:string = child.key; const childDataType:(DataType | string) = child.dataType; Object.defineProperty(this.parent, childKey, { get: (): any => { const attribute:IAttribute = this.get(childKey); if (is.notEmpty(attribute)) { if (this.create.getBaseDataType(attribute.dataType) === DataType.COLLECTION) return attribute; else return attribute.value; } else return this.create.instance(); }, set: (value: any) => { this.set(childKey, value, childDataType, null, null, AttributeChangeOptions.default.durationZero); }, enumerable: true, configurable: true }); } if (!this.hasOwnProperty(child.key)) { const childKey:string = child.key; Object.defineProperty(this, childKey, { get: ():any => { return this.get(childKey); }, enumerable: true, configurable: true }); } /// END: Create getters and setters. } } deleteByKey( key:string, changeOptions:IAttributeChangeOptions = AttributeChangeOptions.default ):TAttribute { return super.deleteByKey(key, changeOptions); } interruptAnimationAll():void { this.p_list.forEach(function (child:TAttribute):boolean { if (is.empty(child)) return true; child.interruptAnimation(); return true; }); } set isAllowSave(value:boolean) { for (let i:number = 0; i < this.p_list.size; i++) { this.p_list.item(i).isAllowSave = value; } } /*====================================================================* START: Update *====================================================================*/ /** * <pre><code> * /// Just quietly initialize the data entity, but don't save to the data store or signal a change. * /// This is used when reloading data from the store to initialize the app. * * myComponent.data.update(data, AttributeChangeOptions.noSaveOrSignal); * * /// Update the data, and signal changes, but don't save to the data store. * /// Used for data entities that don't need to be saved to a store. * * myComponent.data.update(data, nodeChangeOptions.flags(AttributeChangeOptions.SIGNAL_CHANGE)); * * /// Update the data and save to the data store, but don’t signal a change. * /// Used for batch saving, when you may want to signal changes only at the end of the process. * * myComponent.data.update(data, nodeChangeOptions.flags(AttributeChangeOptions.SAVE)); * * /// And, finally, the default mode. Update the data, save to the store and signal the change. * * myComponent.data.update(data, AttributeChangeOptions.saveAndSignal); * </code></pre> */ update( data:(IAttributes | Object | Array<any> | string), changeOptions:IAttributeChangeOptions = AttributeChangeOptions.default, progressTracker?:ProgressTracker ):IAttributeUpdateTracker { let attributesNew:IAttributes = this.create.collection.fromAny(data); let updateTracker:IAttributeUpdateTracker = new AttributeUpdateTracker(attributesNew, changeOptions, progressTracker); if (is.empty(attributesNew) || attributesNew.list.size === 0) { updateTracker.progressTracker.run(); return updateTracker; } this.updateTracked(updateTracker); return updateTracker; } /** * Cascades data down through all attributes and attribute * collections to update any that need to be changed. */ updateTracked(updateTracker:IAttributeUpdateTracker):void { updateTracker.update(this); updateTracker.progressTracker.run(); } internalAttachedAll(changeOptions:INodeChangeOptions):void { if (is.notEmpty(this.parent)) { this.isSignalChange = this.parent.isSignalChange; this.isAllowSave = this.parent.isAllowSave; } super.internalAttachedAll(changeOptions); } } // End class export default AttributesBase;