@pietal.dev/engine
Version:
PIXI v8, v7, v6 compatible: inspired by Unity, reactive Game Framework: GameObject, StateMachine, CircleBody, PolygonBody, Physics, Sprite, Container, Animator, TextureAtlas, Resources loading
100 lines (99 loc) • 2.9 kB
JavaScript
var __createBinding =
(this && this.__createBinding) ||
(Object.create
? function (o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (
!desc ||
('get' in desc ? !m.__esModule : desc.writable || desc.configurable)
) {
desc = {
enumerable: true,
get: function () {
return m[k];
}
};
}
Object.defineProperty(o, k2, desc);
}
: function (o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
});
var __setModuleDefault =
(this && this.__setModuleDefault) ||
(Object.create
? function (o, v) {
Object.defineProperty(o, 'default', { enumerable: true, value: v });
}
: function (o, v) {
o['default'] = v;
});
var __importStar =
(this && this.__importStar) ||
(function () {
var ownKeys = function (o) {
ownKeys =
Object.getOwnPropertyNames ||
function (o) {
var ar = [];
for (var k in o)
if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null)
for (var k = ownKeys(mod), i = 0; i < k.length; i++)
if (k[i] !== 'default') __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
var _a;
Object.defineProperty(exports, '__esModule', { value: true });
exports.Resources = void 0;
const PIXI = __importStar(require('pixi.js'));
const cache_1 = require('@pietal.dev/cache');
class Resources {
static async loadResource(url) {
return await _a.cache.get(url);
}
static async loadResources(resources) {
const promises = resources.map(async (url) => _a.loadResource(url));
const results = await Promise.all(promises);
return results.reduce((resolved, resource, index) => {
const name = resources[index];
return Object.assign(Object.assign({}, resolved), { [name]: resource });
}, {});
}
static async get(url) {
return await _a.loadResource(url);
}
static async load(url) {
return new Promise((resolve, reject) => {
if ('Assets' in PIXI) {
const { loader } = PIXI.Assets;
loader.load(url).then(resolve).catch(reject);
} else {
const loader = new PIXI.Loader();
loader.add(url);
loader.onError.add(reject);
loader.load((_, resources) => {
const response = resources[url];
resolve(response.texture || response.data);
});
}
});
}
}
exports.Resources = Resources;
_a = Resources;
Resources.cache = new cache_1.Cache(async (url) => {
return _a.load(url);
});
;