@phosphor/disposable
Version:
PhosphorJS - Disposable
246 lines (245 loc) • 7.9 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
}
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
/*-----------------------------------------------------------------------------
| Copyright (c) 2014-2017, PhosphorJS Contributors
|
| Distributed under the terms of the BSD 3-Clause License.
|
| The full license is in the file LICENSE, distributed with this software.
|----------------------------------------------------------------------------*/
var algorithm_1 = require("@phosphor/algorithm");
var signaling_1 = require("@phosphor/signaling");
/**
* A disposable object which delegates to a callback function.
*/
var DisposableDelegate = /** @class */ (function () {
/**
* Construct a new disposable delegate.
*
* @param fn - The callback function to invoke on dispose.
*/
function DisposableDelegate(fn) {
this._fn = fn;
}
Object.defineProperty(DisposableDelegate.prototype, "isDisposed", {
/**
* Test whether the delegate has been disposed.
*/
get: function () {
return !this._fn;
},
enumerable: true,
configurable: true
});
/**
* Dispose of the delegate and invoke the callback function.
*/
DisposableDelegate.prototype.dispose = function () {
if (!this._fn) {
return;
}
var fn = this._fn;
this._fn = null;
fn();
};
return DisposableDelegate;
}());
exports.DisposableDelegate = DisposableDelegate;
/**
* An observable disposable object which delegates to a callback function.
*/
var ObservableDisposableDelegate = /** @class */ (function (_super) {
__extends(ObservableDisposableDelegate, _super);
function ObservableDisposableDelegate() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this._disposed = new signaling_1.Signal(_this);
return _this;
}
Object.defineProperty(ObservableDisposableDelegate.prototype, "disposed", {
/**
* A signal emitted when the delegate is disposed.
*/
get: function () {
return this._disposed;
},
enumerable: true,
configurable: true
});
/**
* Dispose of the delegate and invoke the callback function.
*/
ObservableDisposableDelegate.prototype.dispose = function () {
if (this.isDisposed) {
return;
}
_super.prototype.dispose.call(this);
this._disposed.emit(undefined);
signaling_1.Signal.clearData(this);
};
return ObservableDisposableDelegate;
}(DisposableDelegate));
exports.ObservableDisposableDelegate = ObservableDisposableDelegate;
/**
* An object which manages a collection of disposable items.
*/
var DisposableSet = /** @class */ (function () {
/**
* Construct a new disposable set.
*/
function DisposableSet() {
this._isDisposed = false;
this._items = new Set();
}
Object.defineProperty(DisposableSet.prototype, "isDisposed", {
/**
* Test whether the set has been disposed.
*/
get: function () {
return this._isDisposed;
},
enumerable: true,
configurable: true
});
/**
* Dispose of the set and the items it contains.
*
* #### Notes
* Items are disposed in the order they are added to the set.
*/
DisposableSet.prototype.dispose = function () {
if (this._isDisposed) {
return;
}
this._isDisposed = true;
this._items.forEach(function (item) { item.dispose(); });
this._items.clear();
};
/**
* Test whether the set contains a specific item.
*
* @param item - The item of interest.
*
* @returns `true` if the set contains the item, `false` otherwise.
*/
DisposableSet.prototype.contains = function (item) {
return this._items.has(item);
};
/**
* Add a disposable item to the set.
*
* @param item - The item to add to the set.
*
* #### Notes
* If the item is already contained in the set, this is a no-op.
*/
DisposableSet.prototype.add = function (item) {
this._items.add(item);
};
/**
* Remove a disposable item from the set.
*
* @param item - The item to remove from the set.
*
* #### Notes
* If the item is not contained in the set, this is a no-op.
*/
DisposableSet.prototype.remove = function (item) {
this._items.delete(item);
};
/**
* Remove all items from the set.
*/
DisposableSet.prototype.clear = function () {
this._items.clear();
};
return DisposableSet;
}());
exports.DisposableSet = DisposableSet;
/**
* The namespace for the `DisposableSet` class statics.
*/
(function (DisposableSet) {
/**
* Create a disposable set from an iterable of items.
*
* @param items - The iterable or array-like object of interest.
*
* @returns A new disposable initialized with the given items.
*/
function from(items) {
var set = new DisposableSet();
algorithm_1.each(items, function (item) { set.add(item); });
return set;
}
DisposableSet.from = from;
})(DisposableSet = exports.DisposableSet || (exports.DisposableSet = {}));
exports.DisposableSet = DisposableSet;
/**
* An observable object which manages a collection of disposable items.
*/
var ObservableDisposableSet = /** @class */ (function (_super) {
__extends(ObservableDisposableSet, _super);
function ObservableDisposableSet() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this._disposed = new signaling_1.Signal(_this);
return _this;
}
Object.defineProperty(ObservableDisposableSet.prototype, "disposed", {
/**
* A signal emitted when the set is disposed.
*/
get: function () {
return this._disposed;
},
enumerable: true,
configurable: true
});
/**
* Dispose of the set and the items it contains.
*
* #### Notes
* Items are disposed in the order they are added to the set.
*/
ObservableDisposableSet.prototype.dispose = function () {
if (this.isDisposed) {
return;
}
_super.prototype.dispose.call(this);
this._disposed.emit(undefined);
signaling_1.Signal.clearData(this);
};
return ObservableDisposableSet;
}(DisposableSet));
exports.ObservableDisposableSet = ObservableDisposableSet;
/**
* The namespace for the `ObservableDisposableSet` class statics.
*/
(function (ObservableDisposableSet) {
/**
* Create an observable disposable set from an iterable of items.
*
* @param items - The iterable or array-like object of interest.
*
* @returns A new disposable initialized with the given items.
*/
function from(items) {
var set = new ObservableDisposableSet();
algorithm_1.each(items, function (item) { set.add(item); });
return set;
}
ObservableDisposableSet.from = from;
})(ObservableDisposableSet = exports.ObservableDisposableSet || (exports.ObservableDisposableSet = {}));
exports.ObservableDisposableSet = ObservableDisposableSet;
;