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@phaserjs/phaser

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export function CreateWorldRenderData() { return { gameFrame: 0, dirtyLocal: 0, dirtyWorld: 0, dirtyQuad: 0, dirtyColor: 0, dirtyView: 0, numChildren: 0, rendered: 0, renderMs: 0, preRenderMs: 0, updated: 0, updateMs: 0, fps: 0, delta: 0, processed: 0 }; }