@phaserjs/phaser
Version:
11 lines (10 loc) • 361 B
JavaScript
import { WebGLRendererInstance } from "../WebGLRendererInstance";
export function GetCompressedTextureName(baseFormat, format) {
const renderer = WebGLRendererInstance.get();
if (renderer) {
const supportedFormats = renderer.compression[baseFormat.toUpperCase()];
if (format in supportedFormats) {
return supportedFormats[format];
}
}
}