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@phaserjs/phaser

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import { ShaderAttributeEntry } from './CreateAttributes'; export interface IShaderConfig { attributes?: Record<string, ShaderAttributeEntry>; fragmentShader?: string; height?: number; maxTextures?: number; renderToFramebuffer?: boolean; renderToDepthbuffer?: boolean; resolution?: number; uniforms?: Record<string, Number | Float32List>; vertexShader?: string; width?: number; } //# sourceMappingURL=IShaderConfig.d.ts.map