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@phaserjs/phaser

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export const DefaultQuadUniforms = { uProjectionMatrix: new Float32Array(16), uCameraMatrix: new Float32Array(16), uTexture: 0, uColorMatrix: new Float32Array([ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ]), uColorOffset: new Float32Array(4) };