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@phaserjs/phaser

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import { IVertexAttribPointer } from './IVertexAttribPointer'; export declare type ShaderAttributeEntry = { size: number; type?: number; normalized?: boolean; stride?: number; }; export declare function CreateAttributes(program: WebGLProgram, attribs: Record<string, ShaderAttributeEntry>): Map<string, IVertexAttribPointer>; //# sourceMappingURL=CreateAttributes.d.ts.map