@phaserjs/phaser
Version:
10 lines (9 loc) • 330 B
JavaScript
import { TextureStack } from "./TextureStack";
import { gl } from "../GL";
export function UnbindTexture(texture) {
const index = texture.binding.textureUnit;
const binding = texture.binding;
binding.unbind();
gl.activeTexture(gl.TEXTURE0 + index);
gl.bindTexture(gl.TEXTURE_2D, TextureStack.tempTextures.get(index));
}