UNPKG

@phaserjs/phaser

Version:
2 lines 635 B
export declare const SINGLE_QUAD_VERT = "#define SHADER_NAME SINGLE_QUAD_VERT\n\nprecision highp float;\n\nattribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute float aTextureId;\nattribute vec4 aTintColor;\n\nuniform mat4 uProjectionMatrix;\nuniform mat4 uCameraMatrix;\n\nvarying vec2 vTextureCoord;\nvarying float vTextureId;\nvarying vec4 vTintColor;\n\nvoid main (void)\n{\n vTextureCoord = aTextureCoord;\n vTextureId = aTextureId;\n vTintColor = aTintColor;\n\n gl_Position = uProjectionMatrix * uCameraMatrix * vec4(aVertexPosition, 0.0, 1.0);\n}"; //# sourceMappingURL=SINGLE_QUAD_VERT.d.ts.map