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@phaserjs/phaser

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import { IGLTextureBindingConfig } from './webgl1/textures/IGLTextureBindingConfig'; import { ITexture } from '../textures/ITexture'; export declare type BindingQueueEntry = { texture: ITexture; glConfig: IGLTextureBindingConfig; }; export declare const BindingQueue: { add: (texture: ITexture, glConfig?: IGLTextureBindingConfig) => void; get: () => BindingQueueEntry[]; clear: () => void; }; //# sourceMappingURL=BindingQueue.d.ts.map