@phaserjs/phaser
Version:
99 lines (98 loc) • 3.04 kB
JavaScript
import { GetVec4Distance } from "./GetVec4Distance";
import { GetVec4DistanceSquared } from "./GetVec4DistanceSquared";
import { GetVec4Length } from "./GetVec4Length";
import { GetVec4LengthSquared } from "./GetVec4LengthSquared";
import { GetVec4ManhattanDistance } from "./GetVec4ManhattanDistance";
import { GetVec4ManhattanLength } from "./GetVec4ManhattanLength";
import { RGBACallback } from "./RGBACallback";
import { Vec4 } from "./Vec4";
import { Vec4Abs } from "./Vec4Abs";
import { Vec4Add } from "./Vec4Add";
import { Vec4AddScalar } from "./Vec4AddScalar";
import { Vec4Bezier } from "./Vec4Bezier";
import { Vec4Callback } from "./Vec4Callback";
import { Vec4CatmullRom } from "./Vec4CatmullRom";
import { Vec4Ceil } from "./Vec4Ceil";
import { Vec4Center } from "./Vec4Center";
import { Vec4Clamp } from "./Vec4Clamp";
import { Vec4ClampLength } from "./Vec4ClampLength";
import { Vec4ClampScalar } from "./Vec4ClampScalar";
import { Vec4Clone } from "./Vec4Clone";
import { Vec4CopyFrom } from "./Vec4CopyFrom";
import { Vec4Cross } from "./Vec4Cross";
import { Vec4Divide } from "./Vec4Divide";
import { Vec4DivideScalar } from "./Vec4DivideScalar";
import { Vec4Dot } from "./Vec4Dot";
import { Vec4Equals } from "./Vec4Equals";
import { Vec4Floor } from "./Vec4Floor";
import { Vec4Fract } from "./Vec4Fract";
import { Vec4FuzzyEquals } from "./Vec4FuzzyEquals";
import { Vec4Hermite } from "./Vec4Hermite";
import { Vec4Lerp } from "./Vec4Lerp";
import { Vec4Max } from "./Vec4Max";
import { Vec4Min } from "./Vec4Min";
import { Vec4Multiply } from "./Vec4Multiply";
import { Vec4MultiplyByFloats } from "./Vec4MultiplyByFloats";
import { Vec4Negate } from "./Vec4Negate";
import { Vec4Normalize } from "./Vec4Normalize";
import { Vec4One } from "./Vec4One";
import { Vec4Random } from "./Vec4Random";
import { Vec4Round } from "./Vec4Round";
import { Vec4RoundToZero } from "./Vec4RoundToZero";
import { Vec4Scale } from "./Vec4Scale";
import { Vec4ScaleAndAdd } from "./Vec4ScaleAndAdd";
import { Vec4SetLength } from "./Vec4SetLength";
import { Vec4Subtract } from "./Vec4Subtract";
import { Vec4SubtractScalar } from "./Vec4SubtractScalar";
import { Vec4TransformMat4 } from "./Vec4TransformMat4";
import { Vec4Zero } from "./Vec4Zero";
export {
GetVec4Distance,
GetVec4DistanceSquared,
GetVec4Length,
GetVec4LengthSquared,
GetVec4ManhattanDistance,
GetVec4ManhattanLength,
RGBACallback,
Vec4,
Vec4Abs,
Vec4Add,
Vec4AddScalar,
Vec4Bezier,
Vec4Callback,
Vec4CatmullRom,
Vec4Ceil,
Vec4Center,
Vec4Clamp,
Vec4ClampLength,
Vec4ClampScalar,
Vec4Clone,
Vec4CopyFrom,
Vec4Cross,
Vec4Divide,
Vec4DivideScalar,
Vec4Dot,
Vec4Equals,
Vec4Floor,
Vec4Fract,
Vec4FuzzyEquals,
Vec4Hermite,
Vec4Lerp,
Vec4Max,
Vec4Min,
Vec4Multiply,
Vec4MultiplyByFloats,
Vec4Negate,
Vec4Normalize,
Vec4One,
Vec4Random,
Vec4Round,
Vec4RoundToZero,
Vec4Scale,
Vec4ScaleAndAdd,
Vec4SetLength,
Vec4Subtract,
Vec4SubtractScalar,
Vec4TransformMat4,
Vec4Zero
};