UNPKG

@phaserjs/phaser

Version:
50 lines 2.98 kB
import { GetVec4Distance } from './GetVec4Distance'; import { GetVec4DistanceSquared } from './GetVec4DistanceSquared'; import { GetVec4Length } from './GetVec4Length'; import { GetVec4LengthSquared } from './GetVec4LengthSquared'; import { GetVec4ManhattanDistance } from './GetVec4ManhattanDistance'; import { GetVec4ManhattanLength } from './GetVec4ManhattanLength'; import { RGBACallback } from './RGBACallback'; import { Vec4 } from './Vec4'; import { Vec4Abs } from './Vec4Abs'; import { Vec4Add } from './Vec4Add'; import { Vec4AddScalar } from './Vec4AddScalar'; import { Vec4Bezier } from './Vec4Bezier'; import { Vec4Callback } from './Vec4Callback'; import { Vec4CatmullRom } from './Vec4CatmullRom'; import { Vec4Ceil } from './Vec4Ceil'; import { Vec4Center } from './Vec4Center'; import { Vec4Clamp } from './Vec4Clamp'; import { Vec4ClampLength } from './Vec4ClampLength'; import { Vec4ClampScalar } from './Vec4ClampScalar'; import { Vec4Clone } from './Vec4Clone'; import { Vec4CopyFrom } from './Vec4CopyFrom'; import { Vec4Cross } from './Vec4Cross'; import { Vec4Divide } from './Vec4Divide'; import { Vec4DivideScalar } from './Vec4DivideScalar'; import { Vec4Dot } from './Vec4Dot'; import { Vec4Equals } from './Vec4Equals'; import { Vec4Floor } from './Vec4Floor'; import { Vec4Fract } from './Vec4Fract'; import { Vec4FuzzyEquals } from './Vec4FuzzyEquals'; import { Vec4Hermite } from './Vec4Hermite'; import { Vec4Lerp } from './Vec4Lerp'; import { Vec4Max } from './Vec4Max'; import { Vec4Min } from './Vec4Min'; import { Vec4Multiply } from './Vec4Multiply'; import { Vec4MultiplyByFloats } from './Vec4MultiplyByFloats'; import { Vec4Negate } from './Vec4Negate'; import { Vec4Normalize } from './Vec4Normalize'; import { Vec4One } from './Vec4One'; import { Vec4Random } from './Vec4Random'; import { Vec4Round } from './Vec4Round'; import { Vec4RoundToZero } from './Vec4RoundToZero'; import { Vec4Scale } from './Vec4Scale'; import { Vec4ScaleAndAdd } from './Vec4ScaleAndAdd'; import { Vec4SetLength } from './Vec4SetLength'; import { Vec4Subtract } from './Vec4Subtract'; import { Vec4SubtractScalar } from './Vec4SubtractScalar'; import { Vec4TransformMat4 } from './Vec4TransformMat4'; import { Vec4Zero } from './Vec4Zero'; export { GetVec4Distance, GetVec4DistanceSquared, GetVec4Length, GetVec4LengthSquared, GetVec4ManhattanDistance, GetVec4ManhattanLength, RGBACallback, Vec4, Vec4Abs, Vec4Add, Vec4AddScalar, Vec4Bezier, Vec4Callback, Vec4CatmullRom, Vec4Ceil, Vec4Center, Vec4Clamp, Vec4ClampLength, Vec4ClampScalar, Vec4Clone, Vec4CopyFrom, Vec4Cross, Vec4Divide, Vec4DivideScalar, Vec4Dot, Vec4Equals, Vec4Floor, Vec4Fract, Vec4FuzzyEquals, Vec4Hermite, Vec4Lerp, Vec4Max, Vec4Min, Vec4Multiply, Vec4MultiplyByFloats, Vec4Negate, Vec4Normalize, Vec4One, Vec4Random, Vec4Round, Vec4RoundToZero, Vec4Scale, Vec4ScaleAndAdd, Vec4SetLength, Vec4Subtract, Vec4SubtractScalar, Vec4TransformMat4, Vec4Zero }; //# sourceMappingURL=index.d.ts.map