@phaserjs/phaser
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TypeScript
import { GetVec4Distance } from './GetVec4Distance';
import { GetVec4DistanceSquared } from './GetVec4DistanceSquared';
import { GetVec4Length } from './GetVec4Length';
import { GetVec4LengthSquared } from './GetVec4LengthSquared';
import { GetVec4ManhattanDistance } from './GetVec4ManhattanDistance';
import { GetVec4ManhattanLength } from './GetVec4ManhattanLength';
import { RGBACallback } from './RGBACallback';
import { Vec4 } from './Vec4';
import { Vec4Abs } from './Vec4Abs';
import { Vec4Add } from './Vec4Add';
import { Vec4AddScalar } from './Vec4AddScalar';
import { Vec4Bezier } from './Vec4Bezier';
import { Vec4Callback } from './Vec4Callback';
import { Vec4CatmullRom } from './Vec4CatmullRom';
import { Vec4Ceil } from './Vec4Ceil';
import { Vec4Center } from './Vec4Center';
import { Vec4Clamp } from './Vec4Clamp';
import { Vec4ClampLength } from './Vec4ClampLength';
import { Vec4ClampScalar } from './Vec4ClampScalar';
import { Vec4Clone } from './Vec4Clone';
import { Vec4CopyFrom } from './Vec4CopyFrom';
import { Vec4Cross } from './Vec4Cross';
import { Vec4Divide } from './Vec4Divide';
import { Vec4DivideScalar } from './Vec4DivideScalar';
import { Vec4Dot } from './Vec4Dot';
import { Vec4Equals } from './Vec4Equals';
import { Vec4Floor } from './Vec4Floor';
import { Vec4Fract } from './Vec4Fract';
import { Vec4FuzzyEquals } from './Vec4FuzzyEquals';
import { Vec4Hermite } from './Vec4Hermite';
import { Vec4Lerp } from './Vec4Lerp';
import { Vec4Max } from './Vec4Max';
import { Vec4Min } from './Vec4Min';
import { Vec4Multiply } from './Vec4Multiply';
import { Vec4MultiplyByFloats } from './Vec4MultiplyByFloats';
import { Vec4Negate } from './Vec4Negate';
import { Vec4Normalize } from './Vec4Normalize';
import { Vec4One } from './Vec4One';
import { Vec4Random } from './Vec4Random';
import { Vec4Round } from './Vec4Round';
import { Vec4RoundToZero } from './Vec4RoundToZero';
import { Vec4Scale } from './Vec4Scale';
import { Vec4ScaleAndAdd } from './Vec4ScaleAndAdd';
import { Vec4SetLength } from './Vec4SetLength';
import { Vec4Subtract } from './Vec4Subtract';
import { Vec4SubtractScalar } from './Vec4SubtractScalar';
import { Vec4TransformMat4 } from './Vec4TransformMat4';
import { Vec4Zero } from './Vec4Zero';
export { GetVec4Distance, GetVec4DistanceSquared, GetVec4Length, GetVec4LengthSquared, GetVec4ManhattanDistance, GetVec4ManhattanLength, RGBACallback, Vec4, Vec4Abs, Vec4Add, Vec4AddScalar, Vec4Bezier, Vec4Callback, Vec4CatmullRom, Vec4Ceil, Vec4Center, Vec4Clamp, Vec4ClampLength, Vec4ClampScalar, Vec4Clone, Vec4CopyFrom, Vec4Cross, Vec4Divide, Vec4DivideScalar, Vec4Dot, Vec4Equals, Vec4Floor, Vec4Fract, Vec4FuzzyEquals, Vec4Hermite, Vec4Lerp, Vec4Max, Vec4Min, Vec4Multiply, Vec4MultiplyByFloats, Vec4Negate, Vec4Normalize, Vec4One, Vec4Random, Vec4Round, Vec4RoundToZero, Vec4Scale, Vec4ScaleAndAdd, Vec4SetLength, Vec4Subtract, Vec4SubtractScalar, Vec4TransformMat4, Vec4Zero };
//# sourceMappingURL=index.d.ts.map