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@phaserjs/phaser

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import { GetVec3Angle } from './GetVec3Angle'; import { GetVec3Distance } from './GetVec3Distance'; import { GetVec3DistanceSquared } from './GetVec3DistanceSquared'; import { GetVec3Length } from './GetVec3Length'; import { GetVec3LengthSquared } from './GetVec3LengthSquared'; import { GetVec3ManhattanDistance } from './GetVec3ManhattanDistance'; import { GetVec3ManhattanLength } from './GetVec3ManhattanLength'; import { RGBCallback } from './RGBCallback'; import { Vec3 } from './Vec3'; import { Vec3Abs } from './Vec3Abs'; import { Vec3Add } from './Vec3Add'; import { Vec3AddScalar } from './Vec3AddScalar'; import { Vec3Backward } from './Vec3Backward'; import { Vec3Bezier } from './Vec3Bezier'; import { Vec3Callback } from './Vec3Callback'; import { Vec3CatmullRom } from './Vec3CatmullRom'; import { Vec3Ceil } from './Vec3Ceil'; import { Vec3Center } from './Vec3Center'; import { Vec3Clamp } from './Vec3Clamp'; import { Vec3ClampLength } from './Vec3ClampLength'; import { Vec3ClampScalar } from './Vec3ClampScalar'; import { Vec3Clone } from './Vec3Clone'; import { Vec3CopyFrom } from './Vec3CopyFrom'; import { Vec3Cross } from './Vec3Cross'; import { Vec3CrossNormalize } from './Vec3CrossNormalize'; import { Vec3Divide } from './Vec3Divide'; import { Vec3DivideScalar } from './Vec3DivideScalar'; import { Vec3Dot } from './Vec3Dot'; import { Vec3Down } from './Vec3Down'; import { Vec3Equals } from './Vec3Equals'; import { Vec3Floor } from './Vec3Floor'; import { Vec3Forward } from './Vec3Forward'; import { Vec3Fract } from './Vec3Fract'; import { Vec3FromCylindricalCoords } from './Vec3FromCylindricalCoords'; import { Vec3FromSphericalCoords } from './Vec3FromSphericalCoords'; import { Vec3FuzzyEquals } from './Vec3FuzzyEquals'; import { Vec3Hermite } from './Vec3Hermite'; import { Vec3Inverse } from './Vec3Inverse'; import { Vec3IsNonUniform } from './Vec3IsNonUniform'; import { Vec3Left } from './Vec3Left'; import { Vec3Lerp } from './Vec3Lerp'; import { Vec3Max } from './Vec3Max'; import { Vec3Min } from './Vec3Min'; import { Vec3Multiply } from './Vec3Multiply'; import { Vec3MultiplyByFloats } from './Vec3MultiplyByFloats'; import { Vec3Negate } from './Vec3Negate'; import { Vec3Normalize } from './Vec3Normalize'; import { Vec3One } from './Vec3One'; import { Vec3Project } from './Vec3Project'; import { Vec3Random } from './Vec3Random'; import { Vec3Reflect } from './Vec3Reflect'; import { Vec3Right } from './Vec3Right'; import { Vec3RotateX } from './Vec3RotateX'; import { Vec3RotateY } from './Vec3RotateY'; import { Vec3RotateZ } from './Vec3RotateZ'; import { Vec3Round } from './Vec3Round'; import { Vec3RoundToZero } from './Vec3RoundToZero'; import { Vec3Scale } from './Vec3Scale'; import { Vec3ScaleAndAdd } from './Vec3ScaleAndAdd'; import { Vec3SetLength } from './Vec3SetLength'; import { Vec3Subtract } from './Vec3Subtract'; import { Vec3SubtractScalar } from './Vec3SubtractScalar'; import { Vec3TransformMat4 } from './Vec3TransformMat4'; import { Vec3TransformMat4Zero } from './Vec3TransformMat4Zero'; import { Vec3TransformQuat } from './Vec3TransformQuat'; import { Vec3Unproject } from './Vec3Unproject'; import { Vec3Up } from './Vec3Up'; import { Vec3Zero } from './Vec3Zero'; export { GetVec3Angle, GetVec3Distance, GetVec3DistanceSquared, GetVec3Length, GetVec3LengthSquared, GetVec3ManhattanDistance, GetVec3ManhattanLength, RGBCallback, Vec3, Vec3Abs, Vec3Add, Vec3AddScalar, Vec3Backward, Vec3Bezier, Vec3Callback, Vec3CatmullRom, Vec3Ceil, Vec3Center, Vec3Clamp, Vec3ClampLength, Vec3ClampScalar, Vec3Clone, Vec3CopyFrom, Vec3Cross, Vec3CrossNormalize, Vec3Divide, Vec3DivideScalar, Vec3Dot, Vec3Down, Vec3Equals, Vec3Floor, Vec3Forward, Vec3Fract, Vec3FromCylindricalCoords, Vec3FromSphericalCoords, Vec3FuzzyEquals, Vec3Hermite, Vec3Inverse, Vec3IsNonUniform, Vec3Left, Vec3Lerp, Vec3Max, Vec3Min, Vec3Multiply, Vec3MultiplyByFloats, Vec3Negate, Vec3Normalize, Vec3One, Vec3Project, Vec3Random, Vec3Reflect, Vec3Right, Vec3RotateX, Vec3RotateY, Vec3RotateZ, Vec3Round, Vec3RoundToZero, Vec3Scale, Vec3ScaleAndAdd, Vec3SetLength, Vec3Subtract, Vec3SubtractScalar, Vec3TransformMat4, Vec3TransformMat4Zero, Vec3TransformQuat, Vec3Unproject, Vec3Up, Vec3Zero }; //# sourceMappingURL=index.d.ts.map