@phaserjs/phaser
Version:
70 lines • 4.28 kB
TypeScript
import { GetVec3Angle } from './GetVec3Angle';
import { GetVec3Distance } from './GetVec3Distance';
import { GetVec3DistanceSquared } from './GetVec3DistanceSquared';
import { GetVec3Length } from './GetVec3Length';
import { GetVec3LengthSquared } from './GetVec3LengthSquared';
import { GetVec3ManhattanDistance } from './GetVec3ManhattanDistance';
import { GetVec3ManhattanLength } from './GetVec3ManhattanLength';
import { RGBCallback } from './RGBCallback';
import { Vec3 } from './Vec3';
import { Vec3Abs } from './Vec3Abs';
import { Vec3Add } from './Vec3Add';
import { Vec3AddScalar } from './Vec3AddScalar';
import { Vec3Backward } from './Vec3Backward';
import { Vec3Bezier } from './Vec3Bezier';
import { Vec3Callback } from './Vec3Callback';
import { Vec3CatmullRom } from './Vec3CatmullRom';
import { Vec3Ceil } from './Vec3Ceil';
import { Vec3Center } from './Vec3Center';
import { Vec3Clamp } from './Vec3Clamp';
import { Vec3ClampLength } from './Vec3ClampLength';
import { Vec3ClampScalar } from './Vec3ClampScalar';
import { Vec3Clone } from './Vec3Clone';
import { Vec3CopyFrom } from './Vec3CopyFrom';
import { Vec3Cross } from './Vec3Cross';
import { Vec3CrossNormalize } from './Vec3CrossNormalize';
import { Vec3Divide } from './Vec3Divide';
import { Vec3DivideScalar } from './Vec3DivideScalar';
import { Vec3Dot } from './Vec3Dot';
import { Vec3Down } from './Vec3Down';
import { Vec3Equals } from './Vec3Equals';
import { Vec3Floor } from './Vec3Floor';
import { Vec3Forward } from './Vec3Forward';
import { Vec3Fract } from './Vec3Fract';
import { Vec3FromCylindricalCoords } from './Vec3FromCylindricalCoords';
import { Vec3FromSphericalCoords } from './Vec3FromSphericalCoords';
import { Vec3FuzzyEquals } from './Vec3FuzzyEquals';
import { Vec3Hermite } from './Vec3Hermite';
import { Vec3Inverse } from './Vec3Inverse';
import { Vec3IsNonUniform } from './Vec3IsNonUniform';
import { Vec3Left } from './Vec3Left';
import { Vec3Lerp } from './Vec3Lerp';
import { Vec3Max } from './Vec3Max';
import { Vec3Min } from './Vec3Min';
import { Vec3Multiply } from './Vec3Multiply';
import { Vec3MultiplyByFloats } from './Vec3MultiplyByFloats';
import { Vec3Negate } from './Vec3Negate';
import { Vec3Normalize } from './Vec3Normalize';
import { Vec3One } from './Vec3One';
import { Vec3Project } from './Vec3Project';
import { Vec3Random } from './Vec3Random';
import { Vec3Reflect } from './Vec3Reflect';
import { Vec3Right } from './Vec3Right';
import { Vec3RotateX } from './Vec3RotateX';
import { Vec3RotateY } from './Vec3RotateY';
import { Vec3RotateZ } from './Vec3RotateZ';
import { Vec3Round } from './Vec3Round';
import { Vec3RoundToZero } from './Vec3RoundToZero';
import { Vec3Scale } from './Vec3Scale';
import { Vec3ScaleAndAdd } from './Vec3ScaleAndAdd';
import { Vec3SetLength } from './Vec3SetLength';
import { Vec3Subtract } from './Vec3Subtract';
import { Vec3SubtractScalar } from './Vec3SubtractScalar';
import { Vec3TransformMat4 } from './Vec3TransformMat4';
import { Vec3TransformMat4Zero } from './Vec3TransformMat4Zero';
import { Vec3TransformQuat } from './Vec3TransformQuat';
import { Vec3Unproject } from './Vec3Unproject';
import { Vec3Up } from './Vec3Up';
import { Vec3Zero } from './Vec3Zero';
export { GetVec3Angle, GetVec3Distance, GetVec3DistanceSquared, GetVec3Length, GetVec3LengthSquared, GetVec3ManhattanDistance, GetVec3ManhattanLength, RGBCallback, Vec3, Vec3Abs, Vec3Add, Vec3AddScalar, Vec3Backward, Vec3Bezier, Vec3Callback, Vec3CatmullRom, Vec3Ceil, Vec3Center, Vec3Clamp, Vec3ClampLength, Vec3ClampScalar, Vec3Clone, Vec3CopyFrom, Vec3Cross, Vec3CrossNormalize, Vec3Divide, Vec3DivideScalar, Vec3Dot, Vec3Down, Vec3Equals, Vec3Floor, Vec3Forward, Vec3Fract, Vec3FromCylindricalCoords, Vec3FromSphericalCoords, Vec3FuzzyEquals, Vec3Hermite, Vec3Inverse, Vec3IsNonUniform, Vec3Left, Vec3Lerp, Vec3Max, Vec3Min, Vec3Multiply, Vec3MultiplyByFloats, Vec3Negate, Vec3Normalize, Vec3One, Vec3Project, Vec3Random, Vec3Reflect, Vec3Right, Vec3RotateX, Vec3RotateY, Vec3RotateZ, Vec3Round, Vec3RoundToZero, Vec3Scale, Vec3ScaleAndAdd, Vec3SetLength, Vec3Subtract, Vec3SubtractScalar, Vec3TransformMat4, Vec3TransformMat4Zero, Vec3TransformQuat, Vec3Unproject, Vec3Up, Vec3Zero };
//# sourceMappingURL=index.d.ts.map