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@phaserjs/phaser

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ import { GetLineLength } from "./GetLineLength"; import { Vec2 } from "../../math/vec2/Vec2"; export function GetLinePoints(line, quantity, stepRate = 0, out = []) { if (!quantity) { quantity = GetLineLength(line) / stepRate; } const { x1, y1, x2, y2 } = line; for (let i = 0; i < quantity; i++) { const position = i / quantity; const x = x1 + (x2 - x1) * position; const y = y1 + (y2 - y1) * position; out.push(new Vec2(x, y)); } return out; }