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@phaserjs/phaser

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import { AddChildIDAfter } from "./AddChildIDAfter"; import { AddChildIDBefore } from "./AddChildIDBefore"; import { AddHierarchyComponent } from "./AddHierarchyComponent"; import { AreSiblings } from "./AreSiblings"; import { BranchSearch } from "./BranchSearch"; import { ClearHierarchyComponent } from "./ClearHierarchyComponent"; import { ClearSiblings } from "./ClearSiblings"; import { ClearWorldAndParentID } from "./ClearWorldAndParentID"; import { DebugHierarchyComponent } from "./DebugHierarchyComponent"; import { DecreaseNumChildren } from "./DecreaseNumChildren"; import { DepthFirstSearchFromParentID } from "./DepthFirstSearchFromParentID"; import { GetChildIDAtIndex } from "./GetChildIDAtIndex"; import { GetChildIDsFromParent } from "./GetChildIDsFromParent"; import { GetChildIDsFromParentID } from "./GetChildIDsFromParentID"; import { GetChildrenFromParentID } from "./GetChildrenFromParentID"; import { GetDepth } from "./GetDepth"; import { GetFirstChildID } from "./GetFirstChildID"; import { GetLastChildID } from "./GetLastChildID"; import { GetNextSiblingID } from "./GetNextSiblingID"; import { GetNumChildren } from "./GetNumChildren"; import { GetParentGameObject } from "./GetParentGameObject"; import { GetParentID } from "./GetParentID"; import { GetParents } from "./GetParents"; import { GetPreviousSiblingID } from "./GetPreviousSiblingID"; import { GetSiblingIDs } from "./GetSiblingIDs"; import { GetWorldFromID } from "./GetWorldFromID"; import { GetWorldFromParentID } from "./GetWorldFromParentID"; import { GetWorldID } from "./GetWorldID"; import { HasChildren } from "./HasChildren"; import { HasParent } from "./HasParent"; import { HierarchyComponent } from "./HierarchyComponent"; import { IncreaseNumChildren } from "./IncreaseNumChildren"; import { InsertChildIDAfter } from "./InsertChildIDAfter"; import { InsertChildIDBefore } from "./InsertChildIDBefore"; import { IsRoot } from "./IsRoot"; import { LinkSiblings } from "./LinkSiblings"; import { MoveNext } from "./MoveNext"; import { MoveNextRenderable } from "./MoveNextRenderable"; import { MoveNextUpdatable } from "./MoveNextUpdatable"; import { RelinkChildren } from "./RelinkChildren"; import { RemoveChildID } from "./RemoveChildID"; import { RemoveChildIDFromCurrentParent } from "./RemoveChildIDFromCurrentParent"; import { RemoveWorldTag } from "./RemoveWorldTag"; import { SetAndUpdateParent } from "./SetAndUpdateParent"; import { SetDepth } from "./SetDepth"; import { SetFirstChildID } from "./SetFirstChildID"; import { SetLastChildID } from "./SetLastChildID"; import { SetNextSiblingID } from "./SetNextSiblingID"; import { SetNumChildren } from "./SetNumChildren"; import { SetParentID } from "./SetParentID"; import { SetPreviousSiblingID } from "./SetPreviousSiblingID"; import { SetWorldAndParentID } from "./SetWorldAndParentID"; import { SetWorldID } from "./SetWorldID"; import { SetWorldTag } from "./SetWorldTag"; export { AddChildIDAfter, AddChildIDBefore, AddHierarchyComponent, AreSiblings, BranchSearch, ClearHierarchyComponent, ClearSiblings, ClearWorldAndParentID, DebugHierarchyComponent, DecreaseNumChildren, DepthFirstSearchFromParentID, GetChildIDAtIndex, GetChildIDsFromParent, GetChildIDsFromParentID, GetChildrenFromParentID, GetDepth, GetFirstChildID, GetLastChildID, GetNextSiblingID, GetNumChildren, GetParentGameObject, GetParentID, GetParents, GetPreviousSiblingID, GetSiblingIDs, GetWorldFromID, GetWorldFromParentID, GetWorldID, HasChildren, HasParent, HierarchyComponent, IncreaseNumChildren, InsertChildIDAfter, InsertChildIDBefore, IsRoot, LinkSiblings, MoveNext, MoveNextRenderable, MoveNextUpdatable, RelinkChildren, RemoveChildID, RemoveChildIDFromCurrentParent, RemoveWorldTag, SetAndUpdateParent, SetDepth, SetFirstChildID, SetLastChildID, SetNextSiblingID, SetNumChildren, SetParentID, SetPreviousSiblingID, SetWorldAndParentID, SetWorldID, SetWorldTag };