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@phaserjs/phaser

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import { AddChildIDAfter } from './AddChildIDAfter'; import { AddChildIDBefore } from './AddChildIDBefore'; import { AddHierarchyComponent } from './AddHierarchyComponent'; import { AreSiblings } from './AreSiblings'; import { BranchSearch } from './BranchSearch'; import { ClearHierarchyComponent } from './ClearHierarchyComponent'; import { ClearSiblings } from './ClearSiblings'; import { ClearWorldAndParentID } from './ClearWorldAndParentID'; import { DebugHierarchyComponent } from './DebugHierarchyComponent'; import { DecreaseNumChildren } from './DecreaseNumChildren'; import { DepthFirstSearchFromParentID } from './DepthFirstSearchFromParentID'; import { GetChildIDAtIndex } from './GetChildIDAtIndex'; import { GetChildIDsFromParent } from './GetChildIDsFromParent'; import { GetChildIDsFromParentID } from './GetChildIDsFromParentID'; import { GetChildrenFromParentID } from './GetChildrenFromParentID'; import { GetDepth } from './GetDepth'; import { GetFirstChildID } from './GetFirstChildID'; import { GetLastChildID } from './GetLastChildID'; import { GetNextSiblingID } from './GetNextSiblingID'; import { GetNumChildren } from './GetNumChildren'; import { GetParentGameObject } from './GetParentGameObject'; import { GetParentID } from './GetParentID'; import { GetParents } from './GetParents'; import { GetPreviousSiblingID } from './GetPreviousSiblingID'; import { GetSiblingIDs } from './GetSiblingIDs'; import { GetWorldFromID } from './GetWorldFromID'; import { GetWorldFromParentID } from './GetWorldFromParentID'; import { GetWorldID } from './GetWorldID'; import { HasChildren } from './HasChildren'; import { HasParent } from './HasParent'; import { HierarchyComponent } from './HierarchyComponent'; import { IncreaseNumChildren } from './IncreaseNumChildren'; import { InsertChildIDAfter } from './InsertChildIDAfter'; import { InsertChildIDBefore } from './InsertChildIDBefore'; import { IsRoot } from './IsRoot'; import { LinkSiblings } from './LinkSiblings'; import { MoveNext } from './MoveNext'; import { MoveNextRenderable } from './MoveNextRenderable'; import { MoveNextUpdatable } from './MoveNextUpdatable'; import { RelinkChildren } from './RelinkChildren'; import { RemoveChildID } from './RemoveChildID'; import { RemoveChildIDFromCurrentParent } from './RemoveChildIDFromCurrentParent'; import { RemoveWorldTag } from './RemoveWorldTag'; import { SetAndUpdateParent } from './SetAndUpdateParent'; import { SetDepth } from './SetDepth'; import { SetFirstChildID } from './SetFirstChildID'; import { SetLastChildID } from './SetLastChildID'; import { SetNextSiblingID } from './SetNextSiblingID'; import { SetNumChildren } from './SetNumChildren'; import { SetParentID } from './SetParentID'; import { SetPreviousSiblingID } from './SetPreviousSiblingID'; import { SetWorldAndParentID } from './SetWorldAndParentID'; import { SetWorldID } from './SetWorldID'; import { SetWorldTag } from './SetWorldTag'; export { AddChildIDAfter, AddChildIDBefore, AddHierarchyComponent, AreSiblings, BranchSearch, ClearHierarchyComponent, ClearSiblings, ClearWorldAndParentID, DebugHierarchyComponent, DecreaseNumChildren, DepthFirstSearchFromParentID, GetChildIDAtIndex, GetChildIDsFromParent, GetChildIDsFromParentID, GetChildrenFromParentID, GetDepth, GetFirstChildID, GetLastChildID, GetNextSiblingID, GetNumChildren, GetParentGameObject, GetParentID, GetParents, GetPreviousSiblingID, GetSiblingIDs, GetWorldFromID, GetWorldFromParentID, GetWorldID, HasChildren, HasParent, HierarchyComponent, IncreaseNumChildren, InsertChildIDAfter, InsertChildIDBefore, IsRoot, LinkSiblings, MoveNext, MoveNextRenderable, MoveNextUpdatable, RelinkChildren, RemoveChildID, RemoveChildIDFromCurrentParent, RemoveWorldTag, SetAndUpdateParent, SetDepth, SetFirstChildID, SetLastChildID, SetNextSiblingID, SetNumChildren, SetParentID, SetPreviousSiblingID, SetWorldAndParentID, SetWorldID, SetWorldTag }; //# sourceMappingURL=index.d.ts.map