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@phaserjs/phaser

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import { SetColorMatrix } from "./SetColorMatrix"; const values = [ 0.5997023498159715, 0.34553243048391263, -0.2708298674538042, 0, -0.037703249837783157, 0.8609577587992641, 0.15059552388459913, 0, 0.24113635128153335, -0.07441037908422492, 0.44972182064877153, 0, 0, 0, 0, 1 ]; const offsets = [ 47.43192855600873, -36.96841498319127, -7.562075277591283, 0 ]; export function Brown(gameObject, multiply = false) { if (SetColorMatrix(gameObject.id, values, offsets, multiply)) { gameObject.color.colorMatrixEnabled = true; } return gameObject; }