@petkoneo/phaser3-rex-plugins
Version:
57 lines (46 loc) • 1.27 kB
JavaScript
export default {
setBoardSize(width, height) {
this.board.setBoardWidth(width).setBoardHeight(height);
return this;
},
// Chess properties
getChessMoveTo(chess) {
return (chess) ? chess.rexMoveTo : undefined;
},
getChessTileZ() {
return this.board.chessTileZ;
},
worldXYToChess(worldX, worldY) {
return this.board.worldXYToChess(worldX, worldY);
},
tileXYToChess(tileX, tileY) {
return this.board.tileXYToChess(tileX, tileY);
},
getNeighborChessAtAngle(chess, angle) {
return this.board.getNeighborChessAtAngle(chess, angle);
},
getNeighborChessAtDirection(chess, direction) {
return this.board.getNeighborChessAtDirection(chess, direction);
},
// State
isAwaitingInput() {
return this.mainState.state === 'SELECT1START';
},
// Symbols
dumpSymbols() {
return this.board.dumpSymbols();
},
loadSymbols(symbols) {
this.board.setInitSymbols(symbols);
this.mainState.goto('RESET');
return this;
},
// Expose board instance
getBoard() {
return this.board.board;
},
// Expose match instance
getMatch() {
return this.board.match;
}
}