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@petkoneo/phaser3-rex-plugins

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import Methods from './methods/Methods.js'; import GetBoundsConfig from '../../bounds/GetBoundsConfig.js'; const Graphics = Phaser.GameObjects.Graphics; class DefaultMaskGraphics extends Graphics { constructor(parent, shapeType, padding) { if (shapeType === undefined) { shapeType = 0; } if (typeof (shapeType) === 'string') { shapeType = SHAPEMODE[shapeType]; } super(parent.scene); this.parent = parent; this.shapeType = shapeType; this.padding = GetBoundsConfig(padding); this.setPosition().resize().setVisible(false); // Don't add it to display list } destroy() { this.parent = undefined; super.destroy(); return this; } } const SHAPEMODE = { rectangle: 0, circle: 1, } Object.assign( DefaultMaskGraphics.prototype, Methods ) export default DefaultMaskGraphics;