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@petkoneo/phaser3-rex-plugins

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// import * as Phaser from 'phaser'; export default class SplitPostFxPipeline extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline { setSplit(x?: number, y?: number): this; splitX: number; splitY: number; setSpace(left?: number, right?: number, top?: number, bottom?: number): this; spaceLeft: number; spaceRight: number; spaceTop: number; spaceBottom: number; setSplittedWidth(width?: number): this; splittedWidth: number; setSplittedHeight(height?: number): this; splittedHeight: number; splitAtCenter(width?: number, height?: number): this; setAngle(angle: number): this; setRotation(rotation: number): this; angle: number; rotation: number; setShiftEnable(enable?: boolean): this; shiftEnable: boolean; }