@petkoneo/phaser3-rex-plugins
Version:
34 lines (27 loc) • 754 B
JavaScript
import FragSrc from './inverse-frag.js';
const PostFXPipeline = Phaser.Renderer.WebGL.Pipelines.PostFXPipeline;
const GetValue = Phaser.Utils.Objects.GetValue;
class InversePostFxPipeline extends PostFXPipeline {
constructor(game) {
super({
name: 'rexInversePostFx',
game: game,
renderTarget: true,
fragShader: FragSrc
});
this.intensity = 1;
}
resetFromJSON(o) {
this.setIntensity(GetValue(o, 'intensity', 1));
return this;
}
onPreRender() {
this.set1f('intensity', this.intensity);
}
// intensity
setIntensity(value) {
this.intensity = value;
return this;
}
}
export default InversePostFxPipeline;