@petkoneo/phaser3-rex-plugins
Version:
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TypeScript
// import * as Phaser from 'phaser';
export default DissolvePostFxPipeline;
declare namespace DissolvePostFxPipeline {
interface IConfig {
toTexture?: string,
toFrame?: string,
resizeMode?: DissolvePostFxPipeline.ResizeModeType
noiseX?: number,
noiseY?: number,
noiseZ?: number,
fromEdgeStart?: number,
fromEdgeWidth?: number,
toEdgeStart?: number,
toEdgeWidth?: number,
progress?: number,
}
type ResizeModeType = 0 | 1 | 2 | 'stretch' | 'contain' | 'cover';
}
declare class DissolvePostFxPipeline extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline {
resetFromJSON(o?: DissolvePostFxPipeline.IConfig): this;
setProgress(value: number): this;
progress: number;
setNoise(x?: number, y?: number, z?: number): this;
noiseX: number;
noiseY: number;
noiseZ: number;
setTransitionTargetTexture(
key?: string, frame?: string,
resizeMode?: DissolvePostFxPipeline.ResizeModeType
): this
setResizeMode(mode: DissolvePostFxPipeline.ResizeModeType): this;
resizeMode: number;
setFromEdge(edgeStart: number, edgeWidth: number): this;
fromEdgeStart: number;
edgeWidth: number;
setToEdge(edgeStart: number, edgeWidth: number): this;
toEdgeStart: number;
toEdgeWidth: number;
}