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@petkoneo/phaser3-rex-plugins

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const Rectangle = Phaser.Geom.Rectangle; var GetBounds = function (points, out) { if (out === undefined) { out = new Rectangle(); } else if (out === true) { out = GlobalBounds; } var minX = Infinity; var minY = Infinity; var maxX = -minX; var maxY = -minY; for (var i = 0, cnt = points.length; i < cnt; i += 2) { var x = points[i]; var y = points[i + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); maxX = Math.max(maxX, x); maxY = Math.max(maxY, y); } out.x = minX; out.y = minY; out.width = maxX - minX; out.height = maxY - minY; return out; } var GlobalBounds = new Rectangle(); export default GetBounds;