@petkoneo/phaser3-rex-plugins
Version:
42 lines (32 loc) • 963 B
JavaScript
import Base from '../carousel/Roll.js';
class Roll extends Base {
toNext(duration) {
var gameObject = this.parent;
if (!gameObject.repeat && gameObject.isLastImage) {
return this;
}
if (this.isRunning) {
return this;
}
gameObject.setImageIndex(gameObject.currentImageIndex + 1);
super
.toNext(duration)
.once('complete', gameObject.updateTexture, gameObject)
return this;
}
toPrevious(duration) {
var gameObject = this.parent;
if (!gameObject.repeat && gameObject.isFirstImage) {
return this;
}
if (this.isRunning) {
return this;
}
gameObject.setImageIndex(gameObject.currentImageIndex - 1);
super
.toPrevious(duration)
.once('complete', gameObject.updateTexture, gameObject)
return this;
}
}
export default Roll;