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@petkoneo/phaser3-rex-plugins

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import Fade from './Fade.js'; import IsSoundObject from '../../utils/system/IsSoundObject.js'; var FadeIn = function (scene, sound, duration, endVolume, startVolume) { if (IsSoundObject(scene)) { startVolume = endVolume; endVolume = duration; duration = sound; sound = scene; scene = undefined; } if (endVolume === undefined) { endVolume = 1; } if (startVolume === undefined) { startVolume = 0; } var config = { mode: 0, volume: { start: startVolume, end: endVolume }, duration: duration } // create sound instance by key if (typeof (sound) === 'string') { sound = scene.sys.sound.add(sound); } var fade; if (sound.hasOwnProperty('_fade')) { fade = sound._fade; fade.stop().resetFromJSON(config); } else { fade = new Fade(scene, sound, config); sound._fade = fade; } fade.start(); if (!sound.isPlaying) { sound.setVolume(startVolume).play(); } return sound; }; export default FadeIn;