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@osbjs/osbjs

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a minimalist osu! storyboarding framework

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.HitObject = void 0; class HitObject { constructor(x, y, startTime, hitsound, hitSample) { this.x = x; this.y = y; this.startTime = startTime; this.hitsound = hitsound; this.hitSample = hitSample; } } exports.HitObject = HitObject;