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@optimizely/js-sdk-event-processor

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.LogTierV1EventProcessor = void 0; /** * Copyright 2020, 2023, Optimizely * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var js_sdk_utils_1 = require("@optimizely/js-sdk-utils"); var netinfo_1 = require("@react-native-community/netinfo"); var js_sdk_logging_1 = require("@optimizely/js-sdk-logging"); var eventProcessor_1 = require("../eventProcessor"); var reactNativeEventsStore_1 = require("../reactNativeEventsStore"); var synchronizer_1 = require("../synchronizer"); var requestTracker_1 = __importDefault(require("../requestTracker")); var events_1 = require("../events"); var buildEventV1_1 = require("./buildEventV1"); var logger = js_sdk_logging_1.getLogger('ReactNativeEventProcessor'); var DEFAULT_MAX_QUEUE_SIZE = 10000; var PENDING_EVENTS_STORE_KEY = 'fs_optly_pending_events'; var EVENT_BUFFER_STORE_KEY = 'fs_optly_event_buffer'; /** * React Native Events Processor with Caching support for events when app is offline. */ var LogTierV1EventProcessor = /** @class */ (function () { function LogTierV1EventProcessor(_a) { var dispatcher = _a.dispatcher, _b = _a.flushInterval, flushInterval = _b === void 0 ? eventProcessor_1.DEFAULT_FLUSH_INTERVAL : _b, _c = _a.batchSize, batchSize = _c === void 0 ? eventProcessor_1.DEFAULT_BATCH_SIZE : _c, _d = _a.maxQueueSize, maxQueueSize = _d === void 0 ? DEFAULT_MAX_QUEUE_SIZE : _d, notificationCenter = _a.notificationCenter; this.unsubscribeNetInfo = null; this.isInternetReachable = true; this.pendingEventsPromise = null; this.synchronizer = new synchronizer_1.Synchronizer(); // If a pending event fails to dispatch, this indicates skipping further events to preserve sequence in the next retry. this.shouldSkipDispatchToPreserveSequence = false; this.dispatcher = dispatcher; this.notificationCenter = notificationCenter; this.requestTracker = new requestTracker_1.default(); flushInterval = eventProcessor_1.validateAndGetFlushInterval(flushInterval); batchSize = eventProcessor_1.validateAndGetBatchSize(batchSize); this.queue = eventProcessor_1.getQueue(batchSize, flushInterval, events_1.areEventContextsEqual, this.drainQueue.bind(this)); this.pendingEventsStore = new reactNativeEventsStore_1.ReactNativeEventsStore(maxQueueSize, PENDING_EVENTS_STORE_KEY); this.eventBufferStore = new reactNativeEventsStore_1.ReactNativeEventsStore(maxQueueSize, EVENT_BUFFER_STORE_KEY); } LogTierV1EventProcessor.prototype.connectionListener = function (state) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: if (this.isInternetReachable && !state.isInternetReachable) { this.isInternetReachable = false; logger.debug('Internet connection lost'); return [2 /*return*/]; } if (!(!this.isInternetReachable && state.isInternetReachable)) return [3 /*break*/, 2]; this.isInternetReachable = true; logger.debug('Internet connection is restored, attempting to dispatch pending events'); return [4 /*yield*/, this.processPendingEvents()]; case 1: _a.sent(); this.shouldSkipDispatchToPreserveSequence = false; _a.label = 2; case 2: return [2 /*return*/]; } }); }); }; LogTierV1EventProcessor.prototype.isSuccessResponse = function (status) { return status >= 200 && status < 400; }; LogTierV1EventProcessor.prototype.drainQueue = function (buffer) { return __awaiter(this, void 0, void 0, function () { var eventCacheKey, formattedEvent, _i, buffer_1, uuid; return __generator(this, function (_a) { switch (_a.label) { case 0: if (buffer.length === 0) { return [2 /*return*/]; } return [4 /*yield*/, this.synchronizer.getLock() // Retry pending failed events while draining queue ]; case 1: _a.sent(); // Retry pending failed events while draining queue return [4 /*yield*/, this.processPendingEvents()]; case 2: // Retry pending failed events while draining queue _a.sent(); logger.debug('draining queue with %s events', buffer.length); eventCacheKey = js_sdk_utils_1.generateUUID(); formattedEvent = buildEventV1_1.formatEvents(buffer); // Store formatted event before dispatching to be retried later in case of failure. return [4 /*yield*/, this.pendingEventsStore.set(eventCacheKey, formattedEvent) // Clear buffer because the buffer has become a formatted event and is already stored in pending cache. ]; case 3: // Store formatted event before dispatching to be retried later in case of failure. _a.sent(); _i = 0, buffer_1 = buffer; _a.label = 4; case 4: if (!(_i < buffer_1.length)) return [3 /*break*/, 7]; uuid = buffer_1[_i].uuid; return [4 /*yield*/, this.eventBufferStore.remove(uuid)]; case 5: _a.sent(); _a.label = 6; case 6: _i++; return [3 /*break*/, 4]; case 7: if (!!this.shouldSkipDispatchToPreserveSequence) return [3 /*break*/, 9]; return [4 /*yield*/, this.dispatchEvent(eventCacheKey, formattedEvent)]; case 8: _a.sent(); _a.label = 9; case 9: // Resetting skip flag because current sequence of events have all been processed this.shouldSkipDispatchToPreserveSequence = false; this.synchronizer.releaseLock(); return [2 /*return*/]; } }); }); }; LogTierV1EventProcessor.prototype.processPendingEvents = function () { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: logger.debug('Processing pending events from offline storage'); if (!this.pendingEventsPromise) { // Only process events if existing promise is not in progress this.pendingEventsPromise = this.getPendingEventsPromise(); } else { logger.debug('Already processing pending events, returning the existing promise'); } return [4 /*yield*/, this.pendingEventsPromise]; case 1: _a.sent(); this.pendingEventsPromise = null; return [2 /*return*/]; } }); }); }; LogTierV1EventProcessor.prototype.getPendingEventsPromise = function () { return __awaiter(this, void 0, void 0, function () { var formattedEvents, eventEntries, _i, eventEntries_1, _a, eventKey, event_1; return __generator(this, function (_b) { switch (_b.label) { case 0: return [4 /*yield*/, this.pendingEventsStore.getEventsMap()]; case 1: formattedEvents = _b.sent(); eventEntries = js_sdk_utils_1.objectEntries(formattedEvents); logger.debug('Processing %s pending events', eventEntries.length); _i = 0, eventEntries_1 = eventEntries; _b.label = 2; case 2: if (!(_i < eventEntries_1.length)) return [3 /*break*/, 5]; _a = eventEntries_1[_i], eventKey = _a[0], event_1 = _a[1]; // If one event dispatch failed, skip subsequent events to preserve sequence if (this.shouldSkipDispatchToPreserveSequence) { return [2 /*return*/]; } return [4 /*yield*/, this.dispatchEvent(eventKey, event_1)]; case 3: _b.sent(); _b.label = 4; case 4: _i++; return [3 /*break*/, 2]; case 5: return [2 /*return*/]; } }); }); }; LogTierV1EventProcessor.prototype.dispatchEvent = function (eventCacheKey, event) { return __awaiter(this, void 0, void 0, function () { var requestPromise; var _this = this; return __generator(this, function (_a) { requestPromise = new Promise(function (resolve) { _this.dispatcher.dispatchEvent(event, function (_a) { var statusCode = _a.statusCode; return __awaiter(_this, void 0, void 0, function () { return __generator(this, function (_b) { switch (_b.label) { case 0: if (!this.isSuccessResponse(statusCode)) return [3 /*break*/, 2]; return [4 /*yield*/, this.pendingEventsStore.remove(eventCacheKey)]; case 1: _b.sent(); return [3 /*break*/, 3]; case 2: this.shouldSkipDispatchToPreserveSequence = true; logger.warn('Failed to dispatch event, Response status Code: %s', statusCode); _b.label = 3; case 3: resolve(); return [2 /*return*/]; } }); }); }); eventProcessor_1.sendEventNotification(_this.notificationCenter, event); }); // Tracking all the requests to dispatch to make sure request is completed before fulfilling the `stop` promise this.requestTracker.trackRequest(requestPromise); return [2 /*return*/, requestPromise]; }); }); }; LogTierV1EventProcessor.prototype.start = function () { return __awaiter(this, void 0, void 0, function () { var events; return __generator(this, function (_a) { switch (_a.label) { case 0: this.queue.start(); this.unsubscribeNetInfo = netinfo_1.addEventListener(this.connectionListener.bind(this)); return [4 /*yield*/, this.processPendingEvents()]; case 1: _a.sent(); this.shouldSkipDispatchToPreserveSequence = false; return [4 /*yield*/, this.eventBufferStore.getEventsList()]; case 2: events = _a.sent(); return [4 /*yield*/, this.eventBufferStore.clear()]; case 3: _a.sent(); events.forEach(this.process.bind(this)); return [2 /*return*/]; } }); }); }; LogTierV1EventProcessor.prototype.process = function (event) { var _this = this; // Adding events to buffer store. If app closes before dispatch, we can reprocess next time the app initializes this.eventBufferStore.set(event.uuid, event).then(function () { _this.queue.enqueue(event); }); }; LogTierV1EventProcessor.prototype.stop = function () { return __awaiter(this, void 0, void 0, function () { var e_1; return __generator(this, function (_a) { switch (_a.label) { case 0: _a.trys.push([0, 2, , 3]); this.unsubscribeNetInfo && this.unsubscribeNetInfo(); return [4 /*yield*/, this.queue.stop()]; case 1: _a.sent(); return [2 /*return*/, this.requestTracker.onRequestsComplete()]; case 2: e_1 = _a.sent(); logger.error('Error stopping EventProcessor: "%s"', e_1.message, e_1); return [3 /*break*/, 3]; case 3: return [2 /*return*/]; } }); }); }; return LogTierV1EventProcessor; }()); exports.LogTierV1EventProcessor = LogTierV1EventProcessor;