@oplayer/danmuku
Version:
Danmuku plugin for oplayer
40 lines • 1.19 kB
TypeScript
import Player from '@oplayer/core';
import type { ActiveDanmukuRect, DanmukuItem, Options, QueueItem, _Options } from './types';
export default class Danmuku {
player: Player;
$player: HTMLDivElement;
$danmuku: HTMLDivElement;
options: _Options;
isStop: boolean;
isHide: boolean;
timer: number | null;
queue: QueueItem[];
$refs: HTMLDivElement[];
worker: Worker;
constructor(player: Player, options: Options);
fetch(): Promise<void>;
load(danmukus: DanmukuItem[]): void;
start(): void;
update(): void;
continue(): void;
suspend(): void;
mapping(status: string, callback: (d: QueueItem) => void): void;
getLeft($ref: HTMLElement): number;
createItem({ text, cssText }: {
text: string;
cssText: string;
}): HTMLDivElement;
getReady(): QueueItem[];
getActiveDanmukusBoundingClientRect(): ActiveDanmukuRect[];
postMessage(message?: any): Promise<{
top: number;
}>;
makeWait(danmu: QueueItem): void;
reset(): void;
emit(danmu: DanmukuItem): void;
stop(): void;
show(): void;
hide(): void;
destroy(): void;
}
//# sourceMappingURL=danmuku.d.ts.map