UNPKG

@openskindb/cs2-gc

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Exposes a simple API for interacting with the Counter-Strike: Global Offensive/CS2 game coordinator

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/*eslint-disable block-scoped-var, id-length, no-control-regex, no-magic-numbers, no-prototype-builtins, no-redeclare, no-shadow, no-var, sort-vars*/ (function(global, factory) { /* global define, require, module */ /* AMD */ if (typeof define === 'function' && define.amd) define(["protobufjs/minimal"], factory); /* CommonJS */ else if (typeof require === 'function' && typeof module === 'object' && module && module.exports) module.exports = factory(require("protobufjs/minimal")); })(this, function($protobuf) { "use strict"; // Common aliases var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util; // Exported root namespace var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {}); /** * GCProtoBufMsgSrc enum. * @exports GCProtoBufMsgSrc * @enum {number} * @property {number} GCProtoBufMsgSrc_Unspecified=0 GCProtoBufMsgSrc_Unspecified value * @property {number} GCProtoBufMsgSrc_FromSystem=1 GCProtoBufMsgSrc_FromSystem value * @property {number} GCProtoBufMsgSrc_FromSteamID=2 GCProtoBufMsgSrc_FromSteamID value * @property {number} GCProtoBufMsgSrc_FromGC=3 GCProtoBufMsgSrc_FromGC value * @property {number} GCProtoBufMsgSrc_ReplySystem=4 GCProtoBufMsgSrc_ReplySystem value */ $root.GCProtoBufMsgSrc = (function() { var valuesById = {}, values = Object.create(valuesById); values[valuesById[0] = "GCProtoBufMsgSrc_Unspecified"] = 0; values[valuesById[1] = "GCProtoBufMsgSrc_FromSystem"] = 1; values[valuesById[2] = "GCProtoBufMsgSrc_FromSteamID"] = 2; values[valuesById[3] = "GCProtoBufMsgSrc_FromGC"] = 3; values[valuesById[4] = "GCProtoBufMsgSrc_ReplySystem"] = 4; return values; })(); $root.CMsgProtoBufHeader = (function() { /** * Properties of a CMsgProtoBufHeader. * @exports ICMsgProtoBufHeader * @interface ICMsgProtoBufHeader * @property {number|Long|null} [client_steam_id] CMsgProtoBufHeader client_steam_id * @property {number|null} [client_session_id] CMsgProtoBufHeader client_session_id * @property {number|null} [source_app_id] CMsgProtoBufHeader source_app_id * @property {number|Long|null} [job_id_source] CMsgProtoBufHeader job_id_source * @property {number|Long|null} [job_id_target] CMsgProtoBufHeader job_id_target * @property {string|null} [target_job_name] CMsgProtoBufHeader target_job_name * @property {number|null} [eresult] CMsgProtoBufHeader eresult * @property {string|null} [error_message] CMsgProtoBufHeader error_message * @property {number|null} [ip] CMsgProtoBufHeader ip * @property {GCProtoBufMsgSrc|null} [gc_msg_src] CMsgProtoBufHeader gc_msg_src * @property {number|null} [gc_dir_index_source] CMsgProtoBufHeader gc_dir_index_source */ /** * Constructs a new CMsgProtoBufHeader. * @exports CMsgProtoBufHeader * @classdesc Represents a CMsgProtoBufHeader. * @implements ICMsgProtoBufHeader * @constructor * @param {ICMsgProtoBufHeader=} [properties] Properties to set */ function CMsgProtoBufHeader(properties) { if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CMsgProtoBufHeader client_steam_id. * @member {number|Long} client_steam_id * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.client_steam_id = $util.Long ? $util.Long.fromBits(0,0,false) : 0; /** * CMsgProtoBufHeader client_session_id. * @member {number} client_session_id * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.client_session_id = 0; /** * CMsgProtoBufHeader source_app_id. * @member {number} source_app_id * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.source_app_id = 0; /** * CMsgProtoBufHeader job_id_source. * @member {number|Long} job_id_source * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.job_id_source = $util.Long ? $util.Long.fromBits(-1,2147483647,false) : 9223372036854776000; /** * CMsgProtoBufHeader job_id_target. * @member {number|Long} job_id_target * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.job_id_target = $util.Long ? $util.Long.fromBits(-1,2147483647,false) : 9223372036854776000; /** * CMsgProtoBufHeader target_job_name. * @member {string} target_job_name * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.target_job_name = ""; /** * CMsgProtoBufHeader eresult. * @member {number} eresult * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.eresult = 2; /** * CMsgProtoBufHeader error_message. * @member {string} error_message * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.error_message = ""; /** * CMsgProtoBufHeader ip. * @member {number} ip * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.ip = 0; /** * CMsgProtoBufHeader gc_msg_src. * @member {GCProtoBufMsgSrc} gc_msg_src * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.gc_msg_src = 0; /** * CMsgProtoBufHeader gc_dir_index_source. * @member {number} gc_dir_index_source * @memberof CMsgProtoBufHeader * @instance */ CMsgProtoBufHeader.prototype.gc_dir_index_source = 0; /** * Creates a new CMsgProtoBufHeader instance using the specified properties. * @function create * @memberof CMsgProtoBufHeader * @static * @param {ICMsgProtoBufHeader=} [properties] Properties to set * @returns {CMsgProtoBufHeader} CMsgProtoBufHeader instance */ CMsgProtoBufHeader.create = function create(properties) { return new CMsgProtoBufHeader(properties); }; /** * Encodes the specified CMsgProtoBufHeader message. Does not implicitly {@link CMsgProtoBufHeader.verify|verify} messages. * @function encode * @memberof CMsgProtoBufHeader * @static * @param {ICMsgProtoBufHeader} message CMsgProtoBufHeader message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CMsgProtoBufHeader.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); if (message.client_steam_id != null && Object.hasOwnProperty.call(message, "client_steam_id")) writer.uint32(/* id 1, wireType 1 =*/9).fixed64(message.client_steam_id); if (message.client_session_id != null && Object.hasOwnProperty.call(message, "client_session_id")) writer.uint32(/* id 2, wireType 0 =*/16).int32(message.client_session_id); if (message.source_app_id != null && Object.hasOwnProperty.call(message, "source_app_id")) writer.uint32(/* id 3, wireType 0 =*/24).uint32(message.source_app_id); if (message.job_id_source != null && Object.hasOwnProperty.call(message, "job_id_source")) writer.uint32(/* id 10, wireType 1 =*/81).fixed64(message.job_id_source); if (message.job_id_target != null && Object.hasOwnProperty.call(message, "job_id_target")) writer.uint32(/* id 11, wireType 1 =*/89).fixed64(message.job_id_target); if (message.target_job_name != null && Object.hasOwnProperty.call(message, "target_job_name")) writer.uint32(/* id 12, wireType 2 =*/98).string(message.target_job_name); if (message.eresult != null && Object.hasOwnProperty.call(message, "eresult")) writer.uint32(/* id 13, wireType 0 =*/104).int32(message.eresult); if (message.error_message != null && Object.hasOwnProperty.call(message, "error_message")) writer.uint32(/* id 14, wireType 2 =*/114).string(message.error_message); if (message.ip != null && Object.hasOwnProperty.call(message, "ip")) writer.uint32(/* id 15, wireType 0 =*/120).uint32(message.ip); if (message.gc_msg_src != null && Object.hasOwnProperty.call(message, "gc_msg_src")) writer.uint32(/* id 200, wireType 0 =*/1600).int32(message.gc_msg_src); if (message.gc_dir_index_source != null && Object.hasOwnProperty.call(message, "gc_dir_index_source")) writer.uint32(/* id 201, wireType 0 =*/1608).uint32(message.gc_dir_index_source); return writer; }; /** * Encodes the specified CMsgProtoBufHeader message, length delimited. Does not implicitly {@link CMsgProtoBufHeader.verify|verify} messages. * @function encodeDelimited * @memberof CMsgProtoBufHeader * @static * @param {ICMsgProtoBufHeader} message CMsgProtoBufHeader message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CMsgProtoBufHeader.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CMsgProtoBufHeader message from the specified reader or buffer. * @function decode * @memberof CMsgProtoBufHeader * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CMsgProtoBufHeader} CMsgProtoBufHeader * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CMsgProtoBufHeader.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CMsgProtoBufHeader(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 1: { message.client_steam_id = reader.fixed64(); break; } case 2: { message.client_session_id = reader.int32(); break; } case 3: { message.source_app_id = reader.uint32(); break; } case 10: { message.job_id_source = reader.fixed64(); break; } case 11: { message.job_id_target = reader.fixed64(); break; } case 12: { message.target_job_name = reader.string(); break; } case 13: { message.eresult = reader.int32(); break; } case 14: { message.error_message = reader.string(); break; } case 15: { message.ip = reader.uint32(); break; } case 200: { message.gc_msg_src = reader.int32(); break; } case 201: { message.gc_dir_index_source = reader.uint32(); break; } default: reader.skipType(tag & 7); break; } } return message; }; /** * Decodes a CMsgProtoBufHeader message from the specified reader or buffer, length delimited. * @function decodeDelimited * @memberof CMsgProtoBufHeader * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @returns {CMsgProtoBufHeader} CMsgProtoBufHeader * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CMsgProtoBufHeader.decodeDelimited = function decodeDelimited(reader) { if (!(reader instanceof $Reader)) reader = new $Reader(reader); return this.decode(reader, reader.uint32()); }; /** * Verifies a CMsgProtoBufHeader message. * @function verify * @memberof CMsgProtoBufHeader * @static * @param {Object.<string,*>} message Plain object to verify * @returns {string|null} `null` if valid, otherwise the reason why it is not */ CMsgProtoBufHeader.verify = function verify(message) { if (typeof message !== "object" || message === null) return "object expected"; if (message.client_steam_id != null && message.hasOwnProperty("client_steam_id")) if (!$util.isInteger(message.client_steam_id) && !(message.client_steam_id && $util.isInteger(message.client_steam_id.low) && $util.isInteger(message.client_steam_id.high))) return "client_steam_id: integer|Long expected"; if (message.client_session_id != null && message.hasOwnProperty("client_session_id")) if (!$util.isInteger(message.client_session_id)) return "client_session_id: integer expected"; if (message.source_app_id != null && message.hasOwnProperty("source_app_id")) if (!$util.isInteger(message.source_app_id)) return "source_app_id: integer expected"; if (message.job_id_source != null && message.hasOwnProperty("job_id_source")) if (!$util.isInteger(message.job_id_source) && !(message.job_id_source && $util.isInteger(message.job_id_source.low) && $util.isInteger(message.job_id_source.high))) return "job_id_source: integer|Long expected"; if (message.job_id_target != null && message.hasOwnProperty("job_id_target")) if (!$util.isInteger(message.job_id_target) && !(message.job_id_target && $util.isInteger(message.job_id_target.low) && $util.isInteger(message.job_id_target.high))) return "job_id_target: integer|Long expected"; if (message.target_job_name != null && message.hasOwnProperty("target_job_name")) if (!$util.isString(message.target_job_name)) return "target_job_name: string expected"; if (message.eresult != null && message.hasOwnProperty("eresult")) if (!$util.isInteger(message.eresult)) return "eresult: integer expected"; if (message.error_message != null && message.hasOwnProperty("error_message")) if (!$util.isString(message.error_message)) return "error_message: string expected"; if (message.ip != null && message.hasOwnProperty("ip")) if (!$util.isInteger(message.ip)) return "ip: integer expected"; if (message.gc_msg_src != null && message.hasOwnProperty("gc_msg_src")) switch (message.gc_msg_src) { default: return "gc_msg_src: enum value expected"; case 0: case 1: case 2: case 3: case 4: break; } if (message.gc_dir_index_source != null && message.hasOwnProperty("gc_dir_index_source")) if (!$util.isInteger(message.gc_dir_index_source)) return "gc_dir_index_source: integer expected"; return null; }; /** * Creates a CMsgProtoBufHeader message from a plain object. Also converts values to their respective internal types. * @function fromObject * @memberof CMsgProtoBufHeader * @static * @param {Object.<string,*>} object Plain object * @returns {CMsgProtoBufHeader} CMsgProtoBufHeader */ CMsgProtoBufHeader.fromObject = function fromObject(object) { if (object instanceof $root.CMsgProtoBufHeader) return object; var message = new $root.CMsgProtoBufHeader(); if (object.client_steam_id != null) if ($util.Long) (message.client_steam_id = $util.Long.fromValue(object.client_steam_id)).unsigned = false; else if (typeof object.client_steam_id === "string") message.client_steam_id = parseInt(object.client_steam_id, 10); else if (typeof object.client_steam_id === "number") message.client_steam_id = object.client_steam_id; else if (typeof object.client_steam_id === "object") message.client_steam_id = new $util.LongBits(object.client_steam_id.low >>> 0, object.client_steam_id.high >>> 0).toNumber(); if (object.client_session_id != null) message.client_session_id = object.client_session_id | 0; if (object.source_app_id != null) message.source_app_id = object.source_app_id >>> 0; if (object.job_id_source != null) if ($util.Long) (message.job_id_source = $util.Long.fromValue(object.job_id_source)).unsigned = false; else if (typeof object.job_id_source === "string") message.job_id_source = parseInt(object.job_id_source, 10); else if (typeof object.job_id_source === "number") message.job_id_source = object.job_id_source; else if (typeof object.job_id_source === "object") message.job_id_source = new $util.LongBits(object.job_id_source.low >>> 0, object.job_id_source.high >>> 0).toNumber(); if (object.job_id_target != null) if ($util.Long) (message.job_id_target = $util.Long.fromValue(object.job_id_target)).unsigned = false; else if (typeof object.job_id_target === "string") message.job_id_target = parseInt(object.job_id_target, 10); else if (typeof object.job_id_target === "number") message.job_id_target = object.job_id_target; else if (typeof object.job_id_target === "object") message.job_id_target = new $util.LongBits(object.job_id_target.low >>> 0, object.job_id_target.high >>> 0).toNumber(); if (object.target_job_name != null) message.target_job_name = String(object.target_job_name); if (object.eresult != null) message.eresult = object.eresult | 0; if (object.error_message != null) message.error_message = String(object.error_message); if (object.ip != null) message.ip = object.ip >>> 0; switch (object.gc_msg_src) { default: if (typeof object.gc_msg_src === "number") { message.gc_msg_src = object.gc_msg_src; break; } break; case "GCProtoBufMsgSrc_Unspecified": case 0: message.gc_msg_src = 0; break; case "GCProtoBufMsgSrc_FromSystem": case 1: message.gc_msg_src = 1; break; case "GCProtoBufMsgSrc_FromSteamID": case 2: message.gc_msg_src = 2; break; case "GCProtoBufMsgSrc_FromGC": case 3: message.gc_msg_src = 3; break; case "GCProtoBufMsgSrc_ReplySystem": case 4: message.gc_msg_src = 4; break; } if (object.gc_dir_index_source != null) message.gc_dir_index_source = object.gc_dir_index_source >>> 0; return message; }; /** * Creates a plain object from a CMsgProtoBufHeader message. Also converts values to other types if specified. * @function toObject * @memberof CMsgProtoBufHeader * @static * @param {CMsgProtoBufHeader} message CMsgProtoBufHeader * @param {$protobuf.IConversionOptions} [options] Conversion options * @returns {Object.<string,*>} Plain object */ CMsgProtoBufHeader.toObject = function toObject(message, options) { if (!options) options = {}; var object = {}; if (options.defaults) { if ($util.Long) { var long = new $util.Long(0, 0, false); object.client_steam_id = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; } else object.client_steam_id = options.longs === String ? "0" : 0; object.client_session_id = 0; object.source_app_id = 0; if ($util.Long) { var long = new $util.Long(-1, 2147483647, false); object.job_id_source = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; } else object.job_id_source = options.longs === String ? "9223372036854775807" : 9223372036854776000; if ($util.Long) { var long = new $util.Long(-1, 2147483647, false); object.job_id_target = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; } else object.job_id_target = options.longs === String ? "9223372036854775807" : 9223372036854776000; object.target_job_name = ""; object.eresult = 2; object.error_message = ""; object.ip = 0; object.gc_msg_src = options.enums === String ? "GCProtoBufMsgSrc_Unspecified" : 0; object.gc_dir_index_source = 0; } if (message.client_steam_id != null && message.hasOwnProperty("client_steam_id")) if (typeof message.client_steam_id === "number") object.client_steam_id = options.longs === String ? String(message.client_steam_id) : message.client_steam_id; else object.client_steam_id = options.longs === String ? $util.Long.prototype.toString.call(message.client_steam_id) : options.longs === Number ? new $util.LongBits(message.client_steam_id.low >>> 0, message.client_steam_id.high >>> 0).toNumber() : message.client_steam_id; if (message.client_session_id != null && message.hasOwnProperty("client_session_id")) object.client_session_id = message.client_session_id; if (message.source_app_id != null && message.hasOwnProperty("source_app_id")) object.source_app_id = message.source_app_id; if (message.job_id_source != null && message.hasOwnProperty("job_id_source")) if (typeof message.job_id_source === "number") object.job_id_source = options.longs === String ? String(message.job_id_source) : message.job_id_source; else object.job_id_source = options.longs === String ? $util.Long.prototype.toString.call(message.job_id_source) : options.longs === Number ? new $util.LongBits(message.job_id_source.low >>> 0, message.job_id_source.high >>> 0).toNumber() : message.job_id_source; if (message.job_id_target != null && message.hasOwnProperty("job_id_target")) if (typeof message.job_id_target === "number") object.job_id_target = options.longs === String ? String(message.job_id_target) : message.job_id_target; else object.job_id_target = options.longs === String ? $util.Long.prototype.toString.call(message.job_id_target) : options.longs === Number ? new $util.LongBits(message.job_id_target.low >>> 0, message.job_id_target.high >>> 0).toNumber() : message.job_id_target; if (message.target_job_name != null && message.hasOwnProperty("target_job_name")) object.target_job_name = message.target_job_name; if (message.eresult != null && message.hasOwnProperty("eresult")) object.eresult = message.eresult; if (message.error_message != null && message.hasOwnProperty("error_message")) object.error_message = message.error_message; if (message.ip != null && message.hasOwnProperty("ip")) object.ip = message.ip; if (message.gc_msg_src != null && message.hasOwnProperty("gc_msg_src")) object.gc_msg_src = options.enums === String ? $root.GCProtoBufMsgSrc[message.gc_msg_src] === undefined ? message.gc_msg_src : $root.GCProtoBufMsgSrc[message.gc_msg_src] : message.gc_msg_src; if (message.gc_dir_index_source != null && message.hasOwnProperty("gc_dir_index_source")) object.gc_dir_index_source = message.gc_dir_index_source; return object; }; /** * Converts this CMsgProtoBufHeader to JSON. * @function toJSON * @memberof CMsgProtoBufHeader * @instance * @returns {Object.<string,*>} JSON object */ CMsgProtoBufHeader.prototype.toJSON = function toJSON() { return this.constructor.toObject(this, $protobuf.util.toJSONOptions); }; /** * Gets the default type url for CMsgProtoBufHeader * @function getTypeUrl * @memberof CMsgProtoBufHeader * @static * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") * @returns {string} The default type url */ CMsgProtoBufHeader.getTypeUrl = function getTypeUrl(typeUrlPrefix) { if (typeUrlPrefix === undefined) { typeUrlPrefix = "type.googleapis.com"; } return typeUrlPrefix + "/CMsgProtoBufHeader"; }; return CMsgProtoBufHeader; })(); $root.CChinaAgreementSessions_StartAgreementSessionInGame_Request = (function() { /** * Properties of a CChinaAgreementSessions_StartAgreementSessionInGame_Request. * @exports ICChinaAgreementSessions_StartAgreementSessionInGame_Request * @interface ICChinaAgreementSessions_StartAgreementSessionInGame_Request * @property {number|null} [appid] CChinaAgreementSessions_StartAgreementSessionInGame_Request appid * @property {number|Long|null} [steamid] CChinaAgreementSessions_StartAgreementSessionInGame_Request steamid * @property {string|null} [client_ipaddress] CChinaAgreementSessions_StartAgreementSessionInGame_Request client_ipaddress */ /** * Constructs a new CChinaAgreementSessions_StartAgreementSessionInGame_Request. * @exports CChinaAgreementSessions_StartAgreementSessionInGame_Request * @classdesc Represents a CChinaAgreementSessions_StartAgreementSessionInGame_Request. * @implements ICChinaAgreementSessions_StartAgreementSessionInGame_Request * @constructor * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Request=} [properties] Properties to set */ function CChinaAgreementSessions_StartAgreementSessionInGame_Request(properties) { if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CChinaAgreementSessions_StartAgreementSessionInGame_Request appid. * @member {number} appid * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.prototype.appid = 0; /** * CChinaAgreementSessions_StartAgreementSessionInGame_Request steamid. * @member {number|Long} steamid * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.prototype.steamid = $util.Long ? $util.Long.fromBits(0,0,false) : 0; /** * CChinaAgreementSessions_StartAgreementSessionInGame_Request client_ipaddress. * @member {string} client_ipaddress * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.prototype.client_ipaddress = ""; /** * Creates a new CChinaAgreementSessions_StartAgreementSessionInGame_Request instance using the specified properties. * @function create * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Request=} [properties] Properties to set * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Request} CChinaAgreementSessions_StartAgreementSessionInGame_Request instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.create = function create(properties) { return new CChinaAgreementSessions_StartAgreementSessionInGame_Request(properties); }; /** * Encodes the specified CChinaAgreementSessions_StartAgreementSessionInGame_Request message. Does not implicitly {@link CChinaAgreementSessions_StartAgreementSessionInGame_Request.verify|verify} messages. * @function encode * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Request} message CChinaAgreementSessions_StartAgreementSessionInGame_Request message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); if (message.appid != null && Object.hasOwnProperty.call(message, "appid")) writer.uint32(/* id 1, wireType 0 =*/8).uint32(message.appid); if (message.steamid != null && Object.hasOwnProperty.call(message, "steamid")) writer.uint32(/* id 2, wireType 1 =*/17).fixed64(message.steamid); if (message.client_ipaddress != null && Object.hasOwnProperty.call(message, "client_ipaddress")) writer.uint32(/* id 3, wireType 2 =*/26).string(message.client_ipaddress); return writer; }; /** * Encodes the specified CChinaAgreementSessions_StartAgreementSessionInGame_Request message, length delimited. Does not implicitly {@link CChinaAgreementSessions_StartAgreementSessionInGame_Request.verify|verify} messages. * @function encodeDelimited * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Request} message CChinaAgreementSessions_StartAgreementSessionInGame_Request message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CChinaAgreementSessions_StartAgreementSessionInGame_Request message from the specified reader or buffer. * @function decode * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Request} CChinaAgreementSessions_StartAgreementSessionInGame_Request * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CChinaAgreementSessions_StartAgreementSessionInGame_Request(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 1: { message.appid = reader.uint32(); break; } case 2: { message.steamid = reader.fixed64(); break; } case 3: { message.client_ipaddress = reader.string(); break; } default: reader.skipType(tag & 7); break; } } return message; }; /** * Decodes a CChinaAgreementSessions_StartAgreementSessionInGame_Request message from the specified reader or buffer, length delimited. * @function decodeDelimited * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Request} CChinaAgreementSessions_StartAgreementSessionInGame_Request * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.decodeDelimited = function decodeDelimited(reader) { if (!(reader instanceof $Reader)) reader = new $Reader(reader); return this.decode(reader, reader.uint32()); }; /** * Verifies a CChinaAgreementSessions_StartAgreementSessionInGame_Request message. * @function verify * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {Object.<string,*>} message Plain object to verify * @returns {string|null} `null` if valid, otherwise the reason why it is not */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.verify = function verify(message) { if (typeof message !== "object" || message === null) return "object expected"; if (message.appid != null && message.hasOwnProperty("appid")) if (!$util.isInteger(message.appid)) return "appid: integer expected"; if (message.steamid != null && message.hasOwnProperty("steamid")) if (!$util.isInteger(message.steamid) && !(message.steamid && $util.isInteger(message.steamid.low) && $util.isInteger(message.steamid.high))) return "steamid: integer|Long expected"; if (message.client_ipaddress != null && message.hasOwnProperty("client_ipaddress")) if (!$util.isString(message.client_ipaddress)) return "client_ipaddress: string expected"; return null; }; /** * Creates a CChinaAgreementSessions_StartAgreementSessionInGame_Request message from a plain object. Also converts values to their respective internal types. * @function fromObject * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {Object.<string,*>} object Plain object * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Request} CChinaAgreementSessions_StartAgreementSessionInGame_Request */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.fromObject = function fromObject(object) { if (object instanceof $root.CChinaAgreementSessions_StartAgreementSessionInGame_Request) return object; var message = new $root.CChinaAgreementSessions_StartAgreementSessionInGame_Request(); if (object.appid != null) message.appid = object.appid >>> 0; if (object.steamid != null) if ($util.Long) (message.steamid = $util.Long.fromValue(object.steamid)).unsigned = false; else if (typeof object.steamid === "string") message.steamid = parseInt(object.steamid, 10); else if (typeof object.steamid === "number") message.steamid = object.steamid; else if (typeof object.steamid === "object") message.steamid = new $util.LongBits(object.steamid.low >>> 0, object.steamid.high >>> 0).toNumber(); if (object.client_ipaddress != null) message.client_ipaddress = String(object.client_ipaddress); return message; }; /** * Creates a plain object from a CChinaAgreementSessions_StartAgreementSessionInGame_Request message. Also converts values to other types if specified. * @function toObject * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {CChinaAgreementSessions_StartAgreementSessionInGame_Request} message CChinaAgreementSessions_StartAgreementSessionInGame_Request * @param {$protobuf.IConversionOptions} [options] Conversion options * @returns {Object.<string,*>} Plain object */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.toObject = function toObject(message, options) { if (!options) options = {}; var object = {}; if (options.defaults) { object.appid = 0; if ($util.Long) { var long = new $util.Long(0, 0, false); object.steamid = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; } else object.steamid = options.longs === String ? "0" : 0; object.client_ipaddress = ""; } if (message.appid != null && message.hasOwnProperty("appid")) object.appid = message.appid; if (message.steamid != null && message.hasOwnProperty("steamid")) if (typeof message.steamid === "number") object.steamid = options.longs === String ? String(message.steamid) : message.steamid; else object.steamid = options.longs === String ? $util.Long.prototype.toString.call(message.steamid) : options.longs === Number ? new $util.LongBits(message.steamid.low >>> 0, message.steamid.high >>> 0).toNumber() : message.steamid; if (message.client_ipaddress != null && message.hasOwnProperty("client_ipaddress")) object.client_ipaddress = message.client_ipaddress; return object; }; /** * Converts this CChinaAgreementSessions_StartAgreementSessionInGame_Request to JSON. * @function toJSON * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @instance * @returns {Object.<string,*>} JSON object */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.prototype.toJSON = function toJSON() { return this.constructor.toObject(this, $protobuf.util.toJSONOptions); }; /** * Gets the default type url for CChinaAgreementSessions_StartAgreementSessionInGame_Request * @function getTypeUrl * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Request * @static * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") * @returns {string} The default type url */ CChinaAgreementSessions_StartAgreementSessionInGame_Request.getTypeUrl = function getTypeUrl(typeUrlPrefix) { if (typeUrlPrefix === undefined) { typeUrlPrefix = "type.googleapis.com"; } return typeUrlPrefix + "/CChinaAgreementSessions_StartAgreementSessionInGame_Request"; }; return CChinaAgreementSessions_StartAgreementSessionInGame_Request; })(); $root.CChinaAgreementSessions_StartAgreementSessionInGame_Response = (function() { /** * Properties of a CChinaAgreementSessions_StartAgreementSessionInGame_Response. * @exports ICChinaAgreementSessions_StartAgreementSessionInGame_Response * @interface ICChinaAgreementSessions_StartAgreementSessionInGame_Response * @property {string|null} [agreement_url] CChinaAgreementSessions_StartAgreementSessionInGame_Response agreement_url */ /** * Constructs a new CChinaAgreementSessions_StartAgreementSessionInGame_Response. * @exports CChinaAgreementSessions_StartAgreementSessionInGame_Response * @classdesc Represents a CChinaAgreementSessions_StartAgreementSessionInGame_Response. * @implements ICChinaAgreementSessions_StartAgreementSessionInGame_Response * @constructor * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Response=} [properties] Properties to set */ function CChinaAgreementSessions_StartAgreementSessionInGame_Response(properties) { if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CChinaAgreementSessions_StartAgreementSessionInGame_Response agreement_url. * @member {string} agreement_url * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Response * @instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Response.prototype.agreement_url = ""; /** * Creates a new CChinaAgreementSessions_StartAgreementSessionInGame_Response instance using the specified properties. * @function create * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Response * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Response=} [properties] Properties to set * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Response} CChinaAgreementSessions_StartAgreementSessionInGame_Response instance */ CChinaAgreementSessions_StartAgreementSessionInGame_Response.create = function create(properties) { return new CChinaAgreementSessions_StartAgreementSessionInGame_Response(properties); }; /** * Encodes the specified CChinaAgreementSessions_StartAgreementSessionInGame_Response message. Does not implicitly {@link CChinaAgreementSessions_StartAgreementSessionInGame_Response.verify|verify} messages. * @function encode * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Response * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Response} message CChinaAgreementSessions_StartAgreementSessionInGame_Response message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CChinaAgreementSessions_StartAgreementSessionInGame_Response.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); if (message.agreement_url != null && Object.hasOwnProperty.call(message, "agreement_url")) writer.uint32(/* id 1, wireType 2 =*/10).string(message.agreement_url); return writer; }; /** * Encodes the specified CChinaAgreementSessions_StartAgreementSessionInGame_Response message, length delimited. Does not implicitly {@link CChinaAgreementSessions_StartAgreementSessionInGame_Response.verify|verify} messages. * @function encodeDelimited * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Response * @static * @param {ICChinaAgreementSessions_StartAgreementSessionInGame_Response} message CChinaAgreementSessions_StartAgreementSessionInGame_Response message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CChinaAgreementSessions_StartAgreementSessionInGame_Response.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CChinaAgreementSessions_StartAgreementSessionInGame_Response message from the specified reader or buffer. * @function decode * @memberof CChinaAgreementSessions_StartAgreementSessionInGame_Response * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CChinaAgreementSessions_StartAgreementSessionInGame_Response} CChinaAgreementSessions_StartAgreementSessionInGame_Response * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CChinaAgreementSessions_StartAgreementSessionInGame_Response.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CChinaAgreementSessions_StartAgreementSessionInGame_Response(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 1: { message.agreement_url = reader.string(); break; } default: reader.skipType(tag & 7); break; } } return message; }; /** * Decodes a CChinaAgreementSessions_StartAgreementS