@openhps/core
Version:
Open Hybrid Positioning System - Core component
37 lines (33 loc) • 2.04 kB
TypeScript
/**
* Used internally by {@link THREE.SplineCurve | SplineCurve}.
* @param t Interpolation weight. Expects a `Float`
* @param p0 Expects a `Float`
* @param p1 Expects a `Float`
* @param p2 Expects a `Float`
* @param p3 P0, p1, p2, the points defining the spline curve. Expects a `Float`
* @see {@link https://threejs.org/docs/index.html#api/en/extras/core/Interpolations | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/core/Interpolations.js | Source}
*/
declare function CatmullRom(t: number, p0: number, p1: number, p2: number, p3: number): number;
/**
* Used internally by {@link THREE.QuadraticBezierCurve3 | QuadraticBezierCurve3} and {@link THREE.QuadraticBezierCurve | QuadraticBezierCurve}.
* @param t Interpolation weight. Expects a `Float`
* @param p0 Expects a `Float`
* @param p1 Expects a `Float`
* @param p2 P0, p1, the starting, control and end points defining the curve. Expects a `Float`
* @see {@link https://threejs.org/docs/index.html#api/en/extras/core/Interpolations | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/core/Interpolations.js | Source}
*/
declare function QuadraticBezier(t: number, p0: number, p1: number, p2: number): number;
/**
* Used internally by {@link THREE.CubicBezierCurve3 | CubicBezierCurve3} and {@link THREE.CubicBezierCurve | CubicBezierCurve}.
* @param t Interpolation weight. Expects a `Float`
* @param p0 Expects a `Float`
* @param p1 Expects a `Float`
* @param p2 Expects a `Float`
* @param p3 P0, p1, p2, the starting, control(twice) and end points defining the curve. Expects a `Float`
* @see {@link https://threejs.org/docs/index.html#api/en/extras/core/Interpolations | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/core/Interpolations.js | Source}
*/
declare function CubicBezier(t: number, p0: number, p1: number, p2: number, p3: number): number;
export { CatmullRom, CubicBezier, QuadraticBezier };