@openhps/core
Version:
Open Hybrid Positioning System - Core component
54 lines (50 loc) • 2.29 kB
JavaScript
import { sub, mul, div, add } from './OperatorNode.js';
import { PI, pow, sin } from './MathNode.js';
/**
* A function that remaps the `[0,1]` interval into the `[0,1]` interval.
* The corners are mapped to `0` and the center to `1`.
* Reference: {@link https://iquilezles.org/articles/functions/}.
*
* @tsl
* @function
* @param {Node<float>} x - The value to remap.
* @param {Node<float>} k - Allows to control the remapping functions shape by rising the parabola to a power `k`.
* @return {Node<float>} The remapped value.
*/
export const parabola = (x, k) => pow(mul(4.0, x.mul(sub(1.0, x))), k);
/**
* A function that remaps the `[0,1]` interval into the `[0,1]` interval.
* Expands the sides and compresses the center, and keeps `0.5` mapped to `0.5`.
* Reference: {@link https://iquilezles.org/articles/functions/}.
*
* @tsl
* @function
* @param {Node<float>} x - The value to remap.
* @param {Node<float>} k - `k=1` is the identity curve,`k<1` produces the classic `gain()` shape, and `k>1` produces "s" shaped curves.
* @return {Node<float>} The remapped value.
*/
export const gain = (x, k) => x.lessThan(0.5) ? parabola(x.mul(2.0), k).div(2.0) : sub(1.0, parabola(mul(sub(1.0, x), 2.0), k).div(2.0));
/**
* A function that remaps the `[0,1]` interval into the `[0,1]` interval.
* A generalization of the `parabola()`. Keeps the corners mapped to 0 but allows the control of the shape one either side of the curve.
* Reference: {@link https://iquilezles.org/articles/functions/}.
*
* @tsl
* @function
* @param {Node<float>} x - The value to remap.
* @param {Node<float>} a - First control parameter.
* @param {Node<float>} b - Second control parameter.
* @return {Node<float>} The remapped value.
*/
export const pcurve = (x, a, b) => pow(div(pow(x, a), add(pow(x, a), pow(sub(1.0, x), b))), 1.0 / a);
/**
* A phase shifted sinus curve that starts at zero and ends at zero, with bouncing behavior.
* Reference: {@link https://iquilezles.org/articles/functions/}.
*
* @tsl
* @function
* @param {Node<float>} x - The value to compute the sin for.
* @param {Node<float>} k - Controls the amount of bounces.
* @return {Node<float>} The result value.
*/
export const sinc = (x, k) => sin(PI.mul(k.mul(x).sub(1.0))).div(PI.mul(k.mul(x).sub(1.0)));