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@openhps/core

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Open Hybrid Positioning System - Core component

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import Node from '../core/Node.js'; import { nodeObject } from '../tsl/TSLBase.js'; /** * `ComputeBuiltinNode` represents a compute-scope builtin value that expose information * about the currently running dispatch and/or the device it is running on. * * This node can only be used with a WebGPU backend. * * @augments Node */ class ComputeBuiltinNode extends Node { static get type() { return 'ComputeBuiltinNode'; } /** * Constructs a new compute builtin node. * * @param {string} builtinName - The built-in name. * @param {string} nodeType - The node type. */ constructor(builtinName, nodeType) { super(nodeType); /** * The built-in name. * * @private * @type {string} */ this._builtinName = builtinName; } /** * This method is overwritten since hash is derived from the built-in name. * * @param {NodeBuilder} builder - The current node builder. * @return {string} The hash. */ getHash(builder) { return this.getBuiltinName(builder); } /** * This method is overwritten since the node type is simply derived from `nodeType`.. * * @param {NodeBuilder} builder - The current node builder. * @return {string} The node type. */ getNodeType( /*builder*/ ) { return this.nodeType; } /** * Sets the builtin name. * * @param {string} builtinName - The built-in name. * @return {ComputeBuiltinNode} A reference to this node. */ setBuiltinName(builtinName) { this._builtinName = builtinName; return this; } /** * Returns the builtin name. * * @param {NodeBuilder} builder - The current node builder. * @return {string} The builtin name. */ getBuiltinName( /*builder*/ ) { return this._builtinName; } /** * Whether the current node builder has the builtin or not. * * @param {NodeBuilder} builder - The current node builder. * @return {boolean} Whether the builder has the builtin or not. */ hasBuiltin(builder) { return builder.hasBuiltin(this._builtinName); } generate(builder, output) { const builtinName = this.getBuiltinName(builder); const nodeType = this.getNodeType(builder); if (builder.shaderStage === 'compute') { return builder.format(builtinName, nodeType, output); } else { console.warn(`ComputeBuiltinNode: Compute built-in value ${builtinName} can not be accessed in the ${builder.shaderStage} stage`); return builder.generateConst(nodeType); } } serialize(data) { super.serialize(data); data.global = this.global; data._builtinName = this._builtinName; } deserialize(data) { super.deserialize(data); this.global = data.global; this._builtinName = data._builtinName; } } export default ComputeBuiltinNode; /** * TSL function for creating a compute builtin node. * * @tsl * @function * @param {string} name - The built-in name. * @param {string} nodeType - The node type. * @returns {ComputeBuiltinNode} */ const computeBuiltin = (name, nodeType) => nodeObject(new ComputeBuiltinNode(name, nodeType)); /** * Represents the number of workgroups dispatched by the compute shader. * ```js * // Run 512 invocations/threads with a workgroup size of 128. * const computeFn = Fn(() => { * * // numWorkgroups.x = 4 * storageBuffer.element(0).assign(numWorkgroups.x) * * })().compute(512, [128]); * * // Run 512 invocations/threads with the default workgroup size of 64. * const computeFn = Fn(() => { * * // numWorkgroups.x = 8 * storageBuffer.element(0).assign(numWorkgroups.x) * * })().compute(512); * ``` * * @tsl * @type {ComputeBuiltinNode<uvec3>} */ export const numWorkgroups = /*@__PURE__*/computeBuiltin('numWorkgroups', 'uvec3'); /** * Represents the 3-dimensional index of the workgroup the current compute invocation belongs to. * ```js * // Execute 12 compute threads with a workgroup size of 3. * const computeFn = Fn( () => { * * If( workgroupId.x.mod( 2 ).equal( 0 ), () => { * * storageBuffer.element( instanceIndex ).assign( instanceIndex ); * * } ).Else( () => { * * storageBuffer.element( instanceIndex ).assign( 0 ); * * } ); * * } )().compute( 12, [ 3 ] ); * * // workgroupId.x = [0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3]; * // Buffer Output = [0, 1, 2, 0, 0, 0, 6, 7, 8, 0, 0, 0]; * ``` * * @tsl * @type {ComputeBuiltinNode<uvec3>} */ export const workgroupId = /*@__PURE__*/computeBuiltin('workgroupId', 'uvec3'); /** * A non-linearized 3-dimensional representation of the current invocation's position within a 3D global grid. * * @tsl * @type {ComputeBuiltinNode<uvec3>} */ export const globalId = /*@__PURE__*/computeBuiltin('globalId', 'uvec3'); /** * A non-linearized 3-dimensional representation of the current invocation's position within a 3D workgroup grid. * * @tsl * @type {ComputeBuiltinNode<uvec3>} */ export const localId = /*@__PURE__*/computeBuiltin('localId', 'uvec3'); /** * A device dependent variable that exposes the size of the current invocation's subgroup. * * @tsl * @type {ComputeBuiltinNode<uint>} */ export const subgroupSize = /*@__PURE__*/computeBuiltin('subgroupSize', 'uint');