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@openhps/core

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Open Hybrid Positioning System - Core component

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import { Euler } from '../../math/Euler.js'; import { Matrix4 } from '../../math/Matrix4.js'; import { uniform } from '../core/UniformNode.js'; const _e1 = /*@__PURE__*/new Euler(); const _m1 = /*@__PURE__*/new Matrix4(); /** * TSL object that represents the refraction ratio of the material used for rendering the current object. * * @tsl * @type {UniformNode<float>} */ export const materialRefractionRatio = /*@__PURE__*/uniform(0).onReference(({ material }) => material).onObjectUpdate(({ material }) => material.refractionRatio); /** * TSL object that represents the intensity of environment maps of PBR materials. * When `material.envMap` is set, the value is `material.envMapIntensity` otherwise `scene.environmentIntensity`. * * @tsl * @type {Node<float>} */ export const materialEnvIntensity = /*@__PURE__*/uniform(1).onReference(({ material }) => material).onObjectUpdate(function ({ material, scene }) { return material.envMap ? material.envMapIntensity : scene.environmentIntensity; }); /** * TSL object that represents the rotation of environment maps. * When `material.envMap` is set, the value is `material.envMapRotation`. `scene.environmentRotation` controls the * rotation of `scene.environment` instead. * * @tsl * @type {Node<mat4>} */ export const materialEnvRotation = /*@__PURE__*/uniform(new Matrix4()).onReference(function (frame) { return frame.material; }).onObjectUpdate(function ({ material, scene }) { const rotation = scene.environment !== null && material.envMap === null ? scene.environmentRotation : material.envMapRotation; if (rotation) { _e1.copy(rotation); _m1.makeRotationFromEuler(_e1); } else { _m1.identity(); } return _m1; });