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@openhps/core

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Open Hybrid Positioning System - Core component

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import NodeMaterial from './NodeMaterial.js'; import BasicEnvironmentNode from '../../nodes/lighting/BasicEnvironmentNode.js'; import PhongLightingModel from '../../nodes/functions/PhongLightingModel.js'; import { MeshLambertMaterial } from '../MeshLambertMaterial.js'; const _defaultValues = /*@__PURE__*/new MeshLambertMaterial(); /** * Node material version of {@link MeshLambertMaterial}. * * @augments NodeMaterial */ class MeshLambertNodeMaterial extends NodeMaterial { static get type() { return 'MeshLambertNodeMaterial'; } /** * Constructs a new mesh lambert node material. * * @param {Object} [parameters] - The configuration parameter. */ constructor(parameters) { super(); /** * This flag can be used for type testing. * * @type {boolean} * @readonly * @default true */ this.isMeshLambertNodeMaterial = true; /** * Set to `true` because lambert materials react on lights. * * @type {boolean} * @default true */ this.lights = true; this.setDefaultValues(_defaultValues); this.setValues(parameters); } /** * Overwritten since this type of material uses {@link BasicEnvironmentNode} * to implement the default environment mapping. * * @param {NodeBuilder} builder - The current node builder. * @return {?BasicEnvironmentNode<vec3>} The environment node. */ setupEnvironment(builder) { const envNode = super.setupEnvironment(builder); return envNode ? new BasicEnvironmentNode(envNode) : null; } /** * Setups the lighting model. * * @return {PhongLightingModel} The lighting model. */ setupLightingModel( /*builder*/ ) { return new PhongLightingModel(false); // ( specular ) -> force lambert } } export default MeshLambertNodeMaterial;