@openhps/core
Version:
Open Hybrid Positioning System - Core component
127 lines (109 loc) • 3.59 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _SpriteNodeMaterial = _interopRequireDefault(require("./SpriteNodeMaterial.js"));
var _ScreenNode = require("../../nodes/display/ScreenNode.js");
var _Position = require("../../nodes/accessors/Position.js");
var _ModelNode = require("../../nodes/accessors/ModelNode.js");
var _MaterialNode = require("../../nodes/accessors/MaterialNode.js");
var _RotateNode = require("../../nodes/utils/RotateNode.js");
var _TSLBase = require("../../nodes/tsl/TSLBase.js");
var _PointsMaterial = require("../PointsMaterial.js");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
const _defaultValues = /*@__PURE__*/new _PointsMaterial.PointsMaterial();
/**
* Node material version of {@link PointsMaterial}.
*
* @augments SpriteNodeMaterial
*/
class PointsNodeMaterial extends _SpriteNodeMaterial.default {
static get type() {
return 'PointsNodeMaterial';
}
/**
* Constructs a new points node material.
*
* @param {Object} [parameters] - The configuration parameter.
*/
constructor(parameters) {
super();
/**
* This node property provides an additional way to set the point size.
*
* @type {?Node<vec2>}
* @default null
*/
this.sizeNode = null;
/**
* This flag can be used for type testing.
*
* @type {boolean}
* @readonly
* @default true
*/
this.isPointsNodeMaterial = true;
this.setDefaultValues(_defaultValues);
this.setValues(parameters);
}
setupPositionView() {
const {
positionNode
} = this;
return _ModelNode.modelViewMatrix.mul((0, _TSLBase.vec3)(positionNode || _Position.positionLocal)).xyz;
}
setupVertex(builder) {
const mvp = super.setupVertex(builder);
// skip further processing if the material is not a node material
if (builder.material.isNodeMaterial !== true) {
return mvp;
}
// ndc space
const {
rotationNode,
scaleNode,
sizeNode
} = this;
const alignedPosition = _Position.positionGeometry.xy.toVar();
const aspect = _ScreenNode.viewport.z.div(_ScreenNode.viewport.w);
// rotation
if (rotationNode && rotationNode.isNode) {
const rotation = (0, _TSLBase.float)(rotationNode);
alignedPosition.assign((0, _RotateNode.rotate)(alignedPosition, rotation));
}
// point size
let pointSize = sizeNode !== null ? (0, _TSLBase.vec2)(sizeNode) : _MaterialNode.materialPointSize;
if (this.sizeAttenuation === true) {
pointSize = pointSize.mul(pointSize.div(_Position.positionView.z.negate()));
}
// scale
if (scaleNode && scaleNode.isNode) {
pointSize = pointSize.mul((0, _TSLBase.vec2)(scaleNode));
}
alignedPosition.mulAssign(pointSize.mul(2));
alignedPosition.assign(alignedPosition.div(_ScreenNode.viewport.z));
alignedPosition.y.assign(alignedPosition.y.mul(aspect));
// back to clip space
alignedPosition.assign(alignedPosition.mul(mvp.w));
//clipPos.xy += offset;
mvp.addAssign((0, _TSLBase.vec4)(alignedPosition, 0, 0));
return mvp;
}
/**
* Whether alpha to coverage should be used or not.
*
* @type {boolean}
* @default true
*/
get alphaToCoverage() {
return this._useAlphaToCoverage;
}
set alphaToCoverage(value) {
if (this._useAlphaToCoverage !== value) {
this._useAlphaToCoverage = value;
this.needsUpdate = true;
}
}
}
var _default = exports.default = PointsNodeMaterial;