UNPKG

@openhps/core

Version:

Open Hybrid Positioning System - Core component

143 lines (124 loc) 4.78 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.SphereGeometry = void 0; var _BufferGeometry = require("../core/BufferGeometry.js"); var _BufferAttribute = require("../core/BufferAttribute.js"); var _Vector = require("../math/Vector3.js"); /** * A class for generating a sphere geometry. * * ```js * const geometry = new THREE.SphereGeometry( 15, 32, 16 ); * const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); * const sphere = new THREE.Mesh( geometry, material ); * scene.add( sphere ); * ``` * * @augments BufferGeometry */ class SphereGeometry extends _BufferGeometry.BufferGeometry { /** * Constructs a new sphere geometry. * * @param {number} [radius=1] - The sphere radius. * @param {number} [widthSegments=32] - The number of horizontal segments. Minimum value is `3`. * @param {number} [heightSegments=16] - The number of vertical segments. Minimum value is `2`. * @param {number} [phiStart=0] - The horizontal starting angle in radians. * @param {number} [phiLength=Math.PI*2] - The horizontal sweep angle size. * @param {number} [thetaStart=0] - The vertical starting angle in radians. * @param {number} [thetaLength=Math.PI] - The vertical sweep angle size. */ constructor(radius = 1, widthSegments = 32, heightSegments = 16, phiStart = 0, phiLength = Math.PI * 2, thetaStart = 0, thetaLength = Math.PI) { super(); this.type = 'SphereGeometry'; /** * Holds the constructor parameters that have been * used to generate the geometry. Any modification * after instantiation does not change the geometry. * * @type {Object} */ this.parameters = { radius: radius, widthSegments: widthSegments, heightSegments: heightSegments, phiStart: phiStart, phiLength: phiLength, thetaStart: thetaStart, thetaLength: thetaLength }; widthSegments = Math.max(3, Math.floor(widthSegments)); heightSegments = Math.max(2, Math.floor(heightSegments)); const thetaEnd = Math.min(thetaStart + thetaLength, Math.PI); let index = 0; const grid = []; const vertex = new _Vector.Vector3(); const normal = new _Vector.Vector3(); // buffers const indices = []; const vertices = []; const normals = []; const uvs = []; // generate vertices, normals and uvs for (let iy = 0; iy <= heightSegments; iy++) { const verticesRow = []; const v = iy / heightSegments; // special case for the poles let uOffset = 0; if (iy === 0 && thetaStart === 0) { uOffset = 0.5 / widthSegments; } else if (iy === heightSegments && thetaEnd === Math.PI) { uOffset = -0.5 / widthSegments; } for (let ix = 0; ix <= widthSegments; ix++) { const u = ix / widthSegments; // vertex vertex.x = -radius * Math.cos(phiStart + u * phiLength) * Math.sin(thetaStart + v * thetaLength); vertex.y = radius * Math.cos(thetaStart + v * thetaLength); vertex.z = radius * Math.sin(phiStart + u * phiLength) * Math.sin(thetaStart + v * thetaLength); vertices.push(vertex.x, vertex.y, vertex.z); // normal normal.copy(vertex).normalize(); normals.push(normal.x, normal.y, normal.z); // uv uvs.push(u + uOffset, 1 - v); verticesRow.push(index++); } grid.push(verticesRow); } // indices for (let iy = 0; iy < heightSegments; iy++) { for (let ix = 0; ix < widthSegments; ix++) { const a = grid[iy][ix + 1]; const b = grid[iy][ix]; const c = grid[iy + 1][ix]; const d = grid[iy + 1][ix + 1]; if (iy !== 0 || thetaStart > 0) indices.push(a, b, d); if (iy !== heightSegments - 1 || thetaEnd < Math.PI) indices.push(b, c, d); } } // build geometry this.setIndex(indices); this.setAttribute('position', new _BufferAttribute.Float32BufferAttribute(vertices, 3)); this.setAttribute('normal', new _BufferAttribute.Float32BufferAttribute(normals, 3)); this.setAttribute('uv', new _BufferAttribute.Float32BufferAttribute(uvs, 2)); } copy(source) { super.copy(source); this.parameters = Object.assign({}, source.parameters); return this; } /** * Factory method for creating an instance of this class from the given * JSON object. * * @param {Object} data - A JSON object representing the serialized geometry. * @return {SphereGeometry} A new instance. */ static fromJSON(data) { return new SphereGeometry(data.radius, data.widthSegments, data.heightSegments, data.phiStart, data.phiLength, data.thetaStart, data.thetaLength); } } exports.SphereGeometry = SphereGeometry;