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@openhps/core

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Open Hybrid Positioning System - Core component

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Nodes = require("../../nodes/Nodes.js"); var _ChainMap = _interopRequireDefault(require("./ChainMap.js")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } const _defaultLights = /*@__PURE__*/new _Nodes.LightsNode(); const _chainKeys = []; /** * This renderer module manages the lights nodes which are unique * per scene and camera combination. * * The lights node itself is later configured in the render list * with the actual lights from the scene. * * @private * @augments ChainMap */ class Lighting extends _ChainMap.default { /** * Constructs a lighting management component. */ constructor() { super(); } /** * Creates a new lights node for the given array of lights. * * @param {Array<Light>} lights - The render object. * @return {LightsNode} The lights node. */ createNode(lights = []) { return new _Nodes.LightsNode().setLights(lights); } /** * Returns a lights node for the given scene and camera. * * @param {Scene} scene - The scene. * @param {Camera} camera - The camera. * @return {LightsNode} The lights node. */ getNode(scene, camera) { // ignore post-processing if (scene.isQuadMesh) return _defaultLights; _chainKeys[0] = scene; _chainKeys[1] = camera; let node = this.get(_chainKeys); if (node === undefined) { node = this.createNode(); this.set(_chainKeys, node); } _chainKeys.length = 0; return node; } } var _default = exports.default = Lighting;