@openhps/core
Version:
Open Hybrid Positioning System - Core component
43 lines (41 loc) • 1.43 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.matcapUV = exports.default = void 0;
var _TempNode = _interopRequireDefault(require("../core/TempNode.js"));
var _Normal = require("../accessors/Normal.js");
var _Position = require("../accessors/Position.js");
var _TSLBase = require("../tsl/TSLBase.js");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
/**
* Can be used to compute texture coordinates for projecting a
* matcap onto a mesh. Used by {@link MeshMatcapNodeMaterial}.
*
* @augments TempNode
*/
class MatcapUVNode extends _TempNode.default {
static get type() {
return 'MatcapUVNode';
}
/**
* Constructs a new matcap uv node.
*/
constructor() {
super('vec2');
}
setup() {
const x = (0, _TSLBase.vec3)(_Position.positionViewDirection.z, 0, _Position.positionViewDirection.x.negate()).normalize();
const y = _Position.positionViewDirection.cross(x);
return (0, _TSLBase.vec2)(x.dot(_Normal.transformedNormalView), y.dot(_Normal.transformedNormalView)).mul(0.495).add(0.5); // 0.495 to remove artifacts caused by undersized matcap disks
}
}
var _default = exports.default = MatcapUVNode;
/**
* TSL function for creating a matcap uv node.
*
* @tsl
* @function
* @returns {MatcapUVNode}
*/
const matcapUV = exports.matcapUV = /*@__PURE__*/(0, _TSLBase.nodeImmutable)(MatcapUVNode);