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@openhps/core

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Open Hybrid Positioning System - Core component

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.TorusKnotGeometry = void 0; var _BufferGeometry = require("../core/BufferGeometry.js"); var _BufferAttribute = require("../core/BufferAttribute.js"); var _Vector = require("../math/Vector3.js"); /** * Creates a torus knot, the particular shape of which is defined by a pair * of coprime integers, p and q. If p and q are not coprime, the result will * be a torus link. * * ```js * const geometry = new THREE.TorusKnotGeometry( 10, 3, 100, 16 ); * const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); * const torusKnot = new THREE.Mesh( geometry, material ); * scene.add( torusKnot ); * ``` * * @augments BufferGeometry */ class TorusKnotGeometry extends _BufferGeometry.BufferGeometry { /** * Constructs a new torus knot geometry. * * @param {number} [radius=1] - Radius of the torus knot. * @param {number} [tube=0.4] - Radius of the tube. * @param {number} [tubularSegments=64] - The number of tubular segments. * @param {number} [radialSegments=8] - The number of radial segments. * @param {number} [p=2] - This value determines, how many times the geometry winds around its axis of rotational symmetry. * @param {number} [q=3] - This value determines, how many times the geometry winds around a circle in the interior of the torus. */ constructor(radius = 1, tube = 0.4, tubularSegments = 64, radialSegments = 8, p = 2, q = 3) { super(); this.type = 'TorusKnotGeometry'; /** * Holds the constructor parameters that have been * used to generate the geometry. Any modification * after instantiation does not change the geometry. * * @type {Object} */ this.parameters = { radius: radius, tube: tube, tubularSegments: tubularSegments, radialSegments: radialSegments, p: p, q: q }; tubularSegments = Math.floor(tubularSegments); radialSegments = Math.floor(radialSegments); // buffers const indices = []; const vertices = []; const normals = []; const uvs = []; // helper variables const vertex = new _Vector.Vector3(); const normal = new _Vector.Vector3(); const P1 = new _Vector.Vector3(); const P2 = new _Vector.Vector3(); const B = new _Vector.Vector3(); const T = new _Vector.Vector3(); const N = new _Vector.Vector3(); // generate vertices, normals and uvs for (let i = 0; i <= tubularSegments; ++i) { // the radian "u" is used to calculate the position on the torus curve of the current tubular segment const u = i / tubularSegments * p * Math.PI * 2; // now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead. // these points are used to create a special "coordinate space", which is necessary to calculate the correct vertex positions calculatePositionOnCurve(u, p, q, radius, P1); calculatePositionOnCurve(u + 0.01, p, q, radius, P2); // calculate orthonormal basis T.subVectors(P2, P1); N.addVectors(P2, P1); B.crossVectors(T, N); N.crossVectors(B, T); // normalize B, N. T can be ignored, we don't use it B.normalize(); N.normalize(); for (let j = 0; j <= radialSegments; ++j) { // now calculate the vertices. they are nothing more than an extrusion of the torus curve. // because we extrude a shape in the xy-plane, there is no need to calculate a z-value. const v = j / radialSegments * Math.PI * 2; const cx = -tube * Math.cos(v); const cy = tube * Math.sin(v); // now calculate the final vertex position. // first we orient the extrusion with our basis vectors, then we add it to the current position on the curve vertex.x = P1.x + (cx * N.x + cy * B.x); vertex.y = P1.y + (cx * N.y + cy * B.y); vertex.z = P1.z + (cx * N.z + cy * B.z); vertices.push(vertex.x, vertex.y, vertex.z); // normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal) normal.subVectors(vertex, P1).normalize(); normals.push(normal.x, normal.y, normal.z); // uv uvs.push(i / tubularSegments); uvs.push(j / radialSegments); } } // generate indices for (let j = 1; j <= tubularSegments; j++) { for (let i = 1; i <= radialSegments; i++) { // indices const a = (radialSegments + 1) * (j - 1) + (i - 1); const b = (radialSegments + 1) * j + (i - 1); const c = (radialSegments + 1) * j + i; const d = (radialSegments + 1) * (j - 1) + i; // faces indices.push(a, b, d); indices.push(b, c, d); } } // build geometry this.setIndex(indices); this.setAttribute('position', new _BufferAttribute.Float32BufferAttribute(vertices, 3)); this.setAttribute('normal', new _BufferAttribute.Float32BufferAttribute(normals, 3)); this.setAttribute('uv', new _BufferAttribute.Float32BufferAttribute(uvs, 2)); // this function calculates the current position on the torus curve function calculatePositionOnCurve(u, p, q, radius, position) { const cu = Math.cos(u); const su = Math.sin(u); const quOverP = q / p * u; const cs = Math.cos(quOverP); position.x = radius * (2 + cs) * 0.5 * cu; position.y = radius * (2 + cs) * su * 0.5; position.z = radius * Math.sin(quOverP) * 0.5; } } copy(source) { super.copy(source); this.parameters = Object.assign({}, source.parameters); return this; } /** * Factory method for creating an instance of this class from the given * JSON object. * * @param {Object} data - A JSON object representing the serialized geometry. * @return {TorusKnotGeometry} A new instance. */ static fromJSON(data) { return new TorusKnotGeometry(data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q); } } exports.TorusKnotGeometry = TorusKnotGeometry;